Hey guys, sorry i work alot and so havent had time to check this thread. this is the section i am refering to error2 by Noxain, on Flickr error3 by Noxain, on Flickr this is just a simple cylider with just a standard material attatched to it.
I tried in Max 2023 briefly and Zremesher2 in old Zbrush before MAxon . I like Zbrush more . It remeshes to much less poly model , more straight edge flow on rectangular things. But on too low poly geo like one ready for games Zbrush still does errors. You need to rotate edges somethimes. In MAx I haven't figure out how to…
Still looks impressive though :) And speaking of Substance Designer, whats up with this error: The error happens if i try to export a substance with more than 1 output with a 4k resolution. I did a substance earlier today and i had no issues. yet with this, everything keeps dying. Moreover i'm also having some wierd…
Really like most of your characters, but a few things stick out to me. The first character "archangel" is a nice model, but when looking at the wireframes, the wings do not look like they would be able to be animated. The edge flow is all wrong for getting nice deformation if the wings were to be closed or flapped. The…
Hey there, Very impressive indeed! You've definitely followed the example video very carefully--too carefully actually, as you've animated some technical errors of the karateka: (Note: I won't go into every little detail, as there are as many different ways of doing this kata as there are styles of karate, but a couple…
please check this thread: http://boards.polycount.net/showthread.php?t=66059 and vote for your favorite entry. Vote closes... soon! Remember. Your vote should be based on how well the entrant fulfilled the brief. Which was to make a character from an action film, in the setting of a side scrolling "brawl-em-up" happy…
Gents, I was wondering if I could trouble you for help on another Maxscript question. My progress on the flipping tiles animated bumper is going well but I have hit a snag. Below is the section of code that I am having an issue with: select $Tile_*GTiles = $ as Array--print GTilesclearselection()select $WAVEnumfaces =…
17. Baking: xNormal Now it is time for all your hard work and preparation to pay off! Your first priority is to prepare your settings for the test bakes. Because these are test bakes you can lower your resolution settings for speed and efficiency. Baking Options will be our first stop. In here you can start by changing the…
No big deal, just nested one more loop and it gets the job done. I also added a check to prevent some errors and ensure things get renamed properly. Also it has the part from before where it converts instances. You might get some warnings/errors but neither should interfere with the operation. Try this one out for size…
Hi all, have got a very niche issue so not sure if anyone will be able to help, but would be great if anyone can pitch in. Whenever trying to use the Unfold/Optimize features of the Maya UV editor on a mesh I am now constantly getting a "// Error: Unfold3D process error" message. The features do work when unwrapping on…