You're coming as well? Second AAA Ship for me, still kinda creepy to see Bus-Stops with C2 Advertisement (and kinda cool, sitting on the train and telling people to look on the adboards outside :D )
Eric nailed it! There's lots of good reference there, and the first follow along I did that really gave me a solid fountain for hand painted textures. http://wiki.polycount.com/w/images/b/b2/Handpaintingtut.jpg
crit - i am pretty sure humans have more than 9 strands of hair, as you can see here : https://c2.staticflickr.com/2/1133/5166846313_4e66edaef4_z.jpg but its a good start, keep up the good work : p
just to give you a heads up, the c2 barrier was split down the middle, re-used the end pieces and so on - your map has an incredible amount of wasted space,you don't need a 1024
Sweet man. I remember playing in Construct so much back in the day. I should actually make something in C2 as tribute now. Glad people are. Looks like the start of a sweet mobile game.
Watch the tutorial again, you are exporting it to the Levels folder, I say that the objects must be exported to the Objects folder, like this: \Crysis2\GameCrysis2\Objects\YourProp (If you are using C2) \CryENGINE_v3_3_5_2456_FreeSDK\Game\Objects\YourProp (On the free SDK)
Unfortunately most lenses for interchangeable lens cameras are fairly expensive (200-400 for a regular lens, 400-800 for a mid-range lens and 800-2000+ for pro type lenses). Getting into interchangeable lens cameras isn't exactly a cheap hobby. Buying lenses used is a good option, I buy almost all of my lenses used (lenses…
Hey all, No doubt you've been seeing some building models from Melbourne CBD this week, I have the audacious task of Modeling the Flinders Street Station (from the Elizabeth Street view) In the future I would like to model the entire building but for now it's just a section. Basically I started with the reference image and…
Kwalee has a fantastic job available for an outstanding 3D/2D artist to join their team. The role will involve the modeling and texturing of 3D assets and the creation of 2D assets for use in Kwalees mobile games. You will have the opportunity to work on a wide range of games and visual styles. The ideal candidate must: -…
well you want the behaviour from the left one, right? you don't need to set decals to be deffered and they don't need to be projectors either. using decals just as static planes is completely ok and i think we did this in C2 most of the time as well...