I've been looking at this for 10 times now lol. Anyway, greetings another teal/purple palette enthusiast! My only suggestion is that the missile spawning animation could use some variation in movement. Right now they are roughly the same height and just jump straight up, which I think could be spiced up a bit. And it could…
Unannounced Project: Called Shattered Lands I did the concepted, modeled/textured, and posed the characters in these shots. Hero 360 Spin Satyr 360 Spin Rock! B
I think that first fist that pulls back and hits first should be noticeably bigger than the rest. That way it looks like he's only going to throw one punch, then POW! Tons of punches! I'm going to guess the black spike parts on the sphere are just placeholder, so nothing to go into there. I see you have some dust offset…
I don't know how old you want this to feel, but I think it would add visual interest to add signs of age with painted damaged areas and oil stains. Oil stains like this, either in gloss or albedo http://cgtextures.com/texview.php?id=5467 And painted erosion spots that was painted over quick and not with that great care of…
One thing that has put me off the single player is that they've added the infinitely spawning enemies in between each checkpoint. E.g. I can clear a room, march into the next section to snipe a guy down the corridor, and then start getting shot in the back from the room I just cleared.. It's weird to me because the way the…
Heya Riot...you could also hand-paint different rain paths and use a black & white gradient ramp to drive a lerp giving you the illusion of motion. If you stacked a few of these with different timings blending them in & out I think you'd get a fairly convincing effect of the water streaming down the window. I'd probably…
Hi mate, cheers for the update on FB. Here is the paint over I told you about. This is just to give you some ideas of what areas to look at in order to apply some weathering and decay to the church. Just remember dirt,moss and all that love cracks and recesses. Think about cause and effect, if ice could have accumulated,…
Hey everyone, It's been awhile since visiting these forums and it's the first time I'll be contributing anything, in the past it's just been browsing other peoples work and doing the odd bit of mod team recruitment. Anyway, I've just started a games development course at university and one of our classes involves using the…