Im modelling a recycling bin ... uh ... what can i say about this ... well this is actually supposed to be for a larger scene with like a dozen objects. but ... guess I'm not quite pro enough yet, i kinda feel like im learning how to do this as i do it. one thing ive learned about some of this computer graphics type work…
best: im gonna say pulp fiction. Just love that movie no matter how many times I see it. worst: Street Fighter: The Legend of Chun Li. I am not even joking when I say this is the worst movie. This was the biggest shitload of fuck I've ever seen..I honestly think the producers, writers and directors all sat down and said to…
Damn it, and I just wrote something out lol. Here it is anyway I guess proc exportToCryEngine() { string $prompt = `promptDialog -title "Cryengine Export" -message "Label your node:" -button "OK" -button "Cancel" -defaultButton "OK" -cancelButton "Cancel" -dismissString "Cancel"`; if ($prompt == "OK") { string $name =…
yeah looks alright, I would go thru and do a damage/wear n tear pass and just add imperfections to make it more realistic. Add some chips to the edges of the concrete pillars n stairs, bend some of the railings, make sure everything isnt straight, and perfect thats all. I would just unwrap everything so it fits in the uv…
You should be more specific, but it is possible. There are two alternatives (that I know of): 1. Gradient Mapping 2. UV-based tinting For gradient mapping you just lerp between the values on a gradient texture (just a generec photoshop gradient) with a tinting mask (custom for each texture) and multiply it with the…
Hi everyone, We’re Lucid Realm Studio, an indie 3D game art production team, currently looking for mid-level freelance 3D artists experienced in creating stylized hand-painted armors for a stylized MMORPG project. Texture quality level and art direction is similar to WoW. Project Style * Stylized MMORPG * Hand-painted…
[Revshare] Recruiting a 3d Animator for a project that will split the revenue equity. Hi everyone, We are a professional team of three senior members, each with more than 10 years of experience. We have been developing our project since November 2025. We know exactly where we are heading and what we aim to achieve.…
Great work on it @BillyJackman! Glad to see you stuck with it and put some great details into the walls with the drips and dirt. :) The only thing I'd want to point out for your next project would be to look into ways to make the pipes feel more embedded into the concrete. Particularly the copper ones feel like they're…
Maybe I need a new pair of spec's or my eyesight is getting shot with age :# otherwise I'm prepared to offer some benefit of doubt, for example their previous completed projects from blockout to UV - baking more or less was two weeks so at face value does appear there's continuity there...
I'm closing down a few work project this month, so in between client fixes, i have time to work a bit on my shit.. a few more to come, hope Ill have time to finish and start a few more before im full again! Some Doc I wanna finish this one! His gear n shit I love the friken style of Psychonaut, still early but hey, i made…