Tested out maya live link with unreal and it's pretty good to be able to preview animations in real time. But feedback is a bit choppy so its really only good for blocking in. Little details don't read at all. Not sure if it really speeds things up or not, but definitely nice to get some immediate feedback. Character…
Updated! Fixed the registering so it will now work with recent builds and has been tested with r34958! http://www.metalliandy.com/downloads/scripts/add_mesh_polysphere_013.py
Hi, this is my 4th real time visualization project, and lke the others I try my best to make it better than previously one, and this time I focus to make a neighborhood clean bakery to be viewed on daylight and rainy scenes. For pre-made stuff I used some marketplace assets to create the rain scene and fully…
Another alternative: In BodyPaint3d you can also save a .psd image of your camera view. Then you can paint in PS and reload and reproject as a layer in BP.
Now this one might do something, but we tried it at work earlier on a generated plant (bp) and it was crashing. But it was working fine when we tried to merge multiple meshes with it.
I figured we needed a separate thread for this, since the last one was mostly about the multiplayer. Here's my thought on the single player now that I've played it for about 3 hours. the good: I like the retro gaming fan service. I like the retro skin a lot more than the default one. The swing mechanic is perfect. Moving…
Hey, everyone! Name's Prodigy. Been spying on your community here for a few days now, admiring some very amazing talent. A little background before I jump into my questions: I'm in my first semester at DeVry University, working towards my degree in Game & Simulations Programming. While my career will be in Game Development…
Going to update a lot the the stuff from my 3D hit page to here, havent been updating this as much as I should be ^__^ Character sheets incoming! Posting these up here as documentation of characters and their expressions too. Character designs for the Tavern Manager Sylvia Sawdon, a retired barbarian very strong,…
BPS requires lower numbers, and Static Mesh require higher numbers. Also, it's helps if you setup a Physical Material, no need for special settings, just needs to have one.