EDIT [CLOSED]: The offer is now closed, as all 12 participants have been found. I would like to thank everyone, who participated in my PhD research by joining my paid online survey. You rock people! Best regards Roman Dlapa
Hello! I’m a 3D artist with 11 years of game development experience. I can make characters, props, 2D and environments in many different styles but my personal style leans more cartoon. looking forward to any opportunities out there! https://www.artstation.com/alfonsocallejas
I was just wondering if anyone has and suggestions on how to get this kind of look http://2photo.ru/en/post/30388 with either materials, shaders, or lighting.
Hi Polycount, I’m a freelance 3D artist specialized in high detail automotive modeling based on official blueprints and real-world references. Also i have an obsessive eye for detail, which will bring the render to another levels. I focus on creating clean, production-ready vehicle models suitable for: • Cinematics •…
Hey guys, I’m about to finish this piece for my portfolio, and I’d love to hear your thoughts on it. I’ve been working on it for quite a while, and I feel like I’m losing the ability to judge it objectively. i'll add main reference that i've used for this artwork, but want to notice, that there was no goal to mimic it 1 to…
Hi! Did you bake a unique normal map from a high poly to a lowpoly, then changed the lowpolys shading? If so, I would expect the final shading (mesh shading + normal map) to no longer look correct. The normal map stores the difference in shading of the meshes it was baked with. So if you change the lowpoly shading, you…
Hi, I have been working on some props to practice with wood and then decided to make a diorama with then so make something for my portfolio, so is time to start looking for some feedback.Also, sorry if I take some time to answer, work will take all my time and energy until Monday.The props And now the diorama (the trees…
Hello There, Hope you are doing well ! I am a 3D generalist, animator, rigger with 8 years of experience available for commissions. I have completed about 400 plus projects so far. You may please go through my portfolios in the respective categories shared below. What working with me is like!…
Hi Lorenzo Your bake looks good to me - how big is your map and how much space/pixels do you have between each shell? On your low poly you could possibly loose a few edges loops (you have some double loops at the very edges). If the loop isn't changing the silhouette/shape in any way then you can usually lose them. As to…