Here's an update with my progress this weekend,Almost finished the sculpts/meshwork, just need to do the top part of the tower and then I can bake some of it down. The roof tiles will probably be redone, it was a bit of a nightmare figuring out how to make them without using too many polys, I think making a tilable tile…
Hello ! Here is my issue: I am building a scene in UDK, and I added some small skeletal mesh of red papers hanging from a tree (This scene: http://24.media.tumblr.com/d711070f088552607e9f4547f62ddb39/tumblr_mijesgBQlZ1s6o4nio1_1280.jpg ). The thing is, with my ambient lighting of the scene, and the lights positions, there…
Title: Time Travel Kit for Ages 12-17 Programs: V-ray, Maya, 3ds Max, Photoshop This is my first V-ray project. I'm looking for critique especially on the composition. Below is what I'm planning. Red = Focal Point Yellow = Secondary Points Green = green plant to be modeled, and its a secondary point Purple Arrows =…
So I am running in to some frustrating blocks with UV mapping in Maya LT 2015. I am a subscriber to Digital Tutors and I am learning Maya LT (decided to roll with the big guys :P). I have been using 3D - Coat for most of my modelling and everything I have learnt has come from that program. So when I decided to start with…
Hoad & More are industry experts in creating custom and bespoke switches and sockets. Our products work seamlessly with smart lighting controls. We are in the process of developing a configurator to assist our customers in visualising the finished product as they place their orders. Alongside this we will be updating our…
It's Christmas come early! Three major engines going free-to-develop in as many days! The original Source is a bit old, it will be interesting to see what manner of upgrades this new version is going to bring to the table. Some of the things I need from Source 2... 1. Blender support - I'm a Blender-head, and the original…
I think out of a lot of games to hit recently over the past few months, this has to be the biggest let down. Just watching the game, you see that they could of pulled off something so good... But no. From the awful last gen graphics (I'm talking 256x256 res skins on people), to the out dated control, it just takes the…
I realize that nothing's been done on this in a while, so I thought I'd nudge the community a bit and add my name to the list. My name is Eliza. I'm a computer science jack-of-all-trades-- programming, scripting, 2d and 3d art. I've also worked a few years as a Quality Control lead for the game company that made Myst and…
i have to say that the scene feels a bit cluttered at the moment. When I compare the environments from the devision to yours I see a major difference in player guidance. While the devision has some really high-detail environments I got the feeling that this is never distracting the player from points of interests, paths /…