Wow, nice models, looking forward to see them textured :-B Postponed doing an update on my Abandoned Place rendition for some time - always wanted to do one more thing :D Hard to recount everything that has happened, this is what I can think of: - Tweaked/created tiling texture-sets for Moss, ground, stone and bark - Setup…
Rover Mechanic Update https://youtu.be/L9f9w0d7UZA - Added a Robotic arm for the rover that extends and retracts - (Picks up and transports physics object) - (Presses button + flicks levers) Early Start Area Graybox https://youtu.be/PtRbGsJuzeQ Current idea / background for environment Humans over rely on AI for…
Welcome and glad to see another entry. Whoa a lot in one shot, other than not starting a thread and no updates "weekly", when possible, which would've been cool to see, but i suppose it makes the thread cleaner without them. Shouldn't be too much of an issue to get some views on your artwork. I echo the others top quality…
[size=+3]SP 1.0[/size] Main Changes* Added: Custom Shader Support * Added: 4k resolution support * Added: Sample character projects * Added: Display progress bar for long computation times * Added: [Export] Add a dilation pass before diffusion postprocess * Added: Command line arguments in SP for simple operations * Added:…
Thanks! Super excited to continue sharing updates. You're spot on regarding the camera hero; my original research for this project led me to the Graflex Speed Camera (with many of my references below being from 1960s models/videos of fixing up ones from that time period.) Your note on long exposure, angle, and it being…
Hey all, I'm experiencing crashes in Blender 4.2.0 whenever I use Cycles for rendering. The crashes start as soon as my model becomes more complex with higher geometry. Blender closes without any error messages, which is really frustrating. My PC is generally very stable while gaming, but it crashes consistently during 3D…
Since I have made some progression in the environment, here are some updates . Here are some of the base pass assets which I will be putting into the scene. These includes net and clothes which I will be placing on the boat and various assets which will be placed around the river.
I remade the renders for this piece, updated the description and created a turntable. I think it's better all around. Tris are 18,260. =) Artstation with turntable: https://www.artstation.com/artwork/nJOE41 (safe link - Scott)