I saw this title and thought it was funny. http://www.bloomberg.com/apps/news?pid=20601103&sid=aTCxi42lDR1U Then thread the article and that quickly faded...
I made this in 2 days and a half. Made sort of an animation jam weekend. Modelled in Zbrush, retopo and UV's in Maya, For Pattern on the helm I used VDM brushes that I make as a practice every day here and now. Maps baked in various software mostly Substance Painter and Xnormals. Redshift as the main render.…
Install issues. This is what Im getting when I run the the latest update in Maya 2026, import maya.cmds as cmds from CreasePlus import CreasePlusMain CreasePlusMain.start() # Error: ModuleNotFoundError: file C:\Users/xxxx/Documents/maya/2026/scripts\CreasePlus\CreasePlusCore.py line 25: No module named 'CreasePlusNodes'…
http://www.theregister.co.uk/2004/11/11/aol_axes_nullsoft/ I've used Winamp since the beginning and kinda hate to see it won't be developed any further. Oh well.
Hello! I haven't been on polycount for a couple of years but thought I'd post a recent project! Here's a series of prop designs as part of a personal world, Guiyun, where giants and humans find ways to live amongst each other. In this series, the humans serve the giants breakfast food such as congee, deep fried ghosts and…
@Eric Chadwick Thank you for your feedback, Eric! I did it as one of my final projects for my game art class, so didn't really had time to come back and fix it! I will definitely write down your feedback for my future projects! Thanks again :)
latest: Hello people, I'm new to polycount and I'm really trying to get into the 3d modeling world and would appreciate some criticism. I liked the pyromage concept from Nina Ik
Hi josh thanks for the feedback the water i tried to replicate a material function that blur things, so i would use a subtle blur to give more depth on water mesh and make it something more beliveable, but oi will be very honest here because i couldn't make this material to work even by following their screenshot and…
Thank you very much for the feedback and for sharing these resources, it really helped. The notes about anatomy and lighting were especially useful, and I’ll keep them in mind moving forward. This piece is still part of my learning process, so comments like this make a big difference. Thanks again for your time and help!