This is where I start to get lost. I am supposed to create a new material? I think I need to create a texture so I can use a mask in my pillar material to dictate where it reflects and how much. As such, I am still learning the material editor. Can I blend between two -full- materials, and in such a limited, masked, way?…
Alright, Got it. Minor hiccup here or there along the mathematical road but I have a solution. Had to remember how to play with quadratic equations. So for an edge mask what we're essentially looking for is to modulate a hard edged mask with a more natural looking one at a specific point. Namely the point right close to…
I am brand new to Marmoset, I literally downloaded the program yesterday. I am trying to render out one of my flowers, but the transparency seems to not be working. Only one material works just fine, whilst the rest of my materials are just not showing up in the viewport. When I take off the transparency, the basecolor…
It's actually pretty hard to compare the 2 because of how they fundamentally differ in terms of technology. Mari paints on a 2d screen buffer that is then applied as a screen projection on the model, where Painter projects stamps directly on geometry in real time. Mari's paint strokes are baked in after a stroke, while…
:thumbup: Games that send you through the area multiple times to achieve an ultimate task are fun or memorable. Games that have you complete the task and move on to the next eye popping over-lit area repeatedly usually aren't. I remember every area in Majoras mask down to the last pixel because of how many times i had to…
@3DKyle pretty beast if you ask me, looking really good. @Moist definetly getting there @furiouslul your getting there , i think you just need to push it a bit more, like add in darker parts to the cracks maybe and highlight the scratched areas, plug in an ambient occlusion node as well that could help. here is my brick…
3 Substance Painter Generators in one Pack Unlimited Dirt & Scratches Maker Advanced Gradient Map Mixer Unlimited Dirt & Scratches Maker: Make infinite scratch and dirt maps Advanced management for dirt mask Several predefined masks Combine multiple maps to produce a dirty map Complete management of how to combine input…
This shader doesn't know what's horizontal and vertical, I just made a parameter that i could switch the textures out based on what asset it was on, so the pillars have the streamy water and the floor has the splotchy one. You COULD make a shader do that for you though by taking 0,0,1 and transforming from tangent to world…
Hello I am very close to publish our first set to Wraith king, but I've scared to see the detail map has stopped working. It has always worked well, I guess the last valve patch modifies it. Anyone know anything about it? I hope to publish soon and create a thread to share work with you, thank you very much for the help.
Hello Polycount,This is a long time coming for us- Handplane is now a full baking tool. Our goal with handplane baker is to build the most efficient baking tool for a production environment and make it free. We have a lot of cool features that should save you time and effort. I did a video overview of the tool which you…