Every time this question pops up it elicits a lot of subjective opinion. There are no factual studies to support any of the claims. What gets you a job is more complex that the reductio ad absurdum claim reel > degree. What might be the reality for one person employed by one company does not imply that it is true for…
When you are going to sleep, wear headphones (but don't fall asleep with them still on - just lay down somewhat early and be ready to take them off when your eyes start to itch with sleep), and watch video tutorials. You only have to look at the screen when someone you don't get is being said. In other words, watch and…
Heya there, I just wanted to say how I solved things up: Baking setup: One gets clearly better results when baking subtool by subtool as opposed to complete lowpoly vs. complete highpoly. In order to do that, you gotta split up both meshes, lowpoly and highpoly. Takes more time, but the result is definitely worth the…
everyone is getting way off base here. this has nothing to do with porn. who decides if a game is art and therefore shouldn't be rated? do games like Lesiure Suit Larry and The Guy Game, which are all about T'n'A, have the same artistic merit as Final Fantasy and Metal Gear, which are games that tell stories/play out like…
The early years: My little brother and I have been drawing all our lives. Our favorite pastime was to lay a sheet of newsprint on the floor and fill it edge to edge with a Where's Waldo-esque scene of monsters and explosions. Things really changed for me when my parents got me The Minds Eye on VHS in the early 90's, I…
Hey man! Saw your frustration on WAYWO and hopefully I can weigh with some advice. I've been spamming likeness portraits for just over a year now and while I'm a long way from being a master I think I've picked up a lot along the way :D In my experience the path to getting a good likeness has two pretty basic steps- 1:…
Thanks to both of you for responding - and thanks for transferring this to P&P. I figured that'd be this thread's natural home, but thought I'd check to see if I should be on Polycount at all first. =) So, basically... the project is Caide, a cargo ship captain in a space opera. It's a personal project made with the…
I came with the new update on the silencer, here's some elements for it (I'm sorry that details aren't a high quality and detailed pretty much, but I can explain why: all of this details is pretty useless to detail even more, since they going to be resampled and scaled into a very small sizes, so no need to create…
It depends on the company. Some have very structured pipelines and will require you to use ver specific tools. Others don't care at all, as long as you can export a model that is ready for the game engine. I often review other people's work, and it would be a pain in the butt to open the file and check it if the model was…
hey there some updates from the project: @ shep: thanks for your advice. I looked at your portfolio and I think I know what you mean. I tried to rework a small area of the model in the way you suggested. I experienced that it would require a major overhaul of the whole model. Which would really take me some time. So I…