Hi there! I saw this post and had to reply. I'm a recent graduate from the VFS Game Design program. Here's what I think about the school. Yep, it's expensive. I found VFS to be a place where you get out of it what you put into it. You basically have to ignore everything else for a year. It's ridiculously intense, and…
I'm late to the party but I wanted to work on something for Retrogasm 2019 and take it as an opportunity to learn as much as I can about creating a realistic character. This is a massive step outside of my comfort zone so any and all critiques and advice is super appreciated. I'm working on a Hero from Heroes of Might and…
We're in the process of making our pilot release of DH:Normandy 1944, a modification for red orchestra. We have a large team but currently we lack coders. Have a look at our links here: Site: http://www.darkesthourgame.com Forum: http://www.darkesthourgame.com/forums/ Mod database profile:…
Good news everyone! We’re about to run a closed test of the platform we discussed here aimed at solo developers and small teams. Right now I’m inviting 4-5 devs to try it in test mode You’re building games solo or in a small team and enjoy experimenting you are welcome to try it among the first ones. If this sounds…
I completely agree with you there. LOTR was awesome because it took orcs, elves and hobbits (which are more or less as comedic as it gets) and put them in a serious, believable world. The "believable world" oftentimes breaks down in the Hobbit movies. One of the biggest shortcomings! LotR had a ton of musical themes that…
Wow...just...wow, thank you man, that helped me alot. Here's a picture: http://i31.tinypic.com/e5s75c.png *EDIT NVM FIGURED IT OUT* Anyway, thanks for your help, your tutorial link can probably help me. If it doesn't I'll post here.
Ok, I've had another go over the textures taking your advice into account, the gravel now uses a displacement map, the rail has been dirtied up a bit, and I've added another ambient occlusion pass to the sleepers. I've also finished the fixings that attach the rails to the sleepers and stuck them in. Any thoughts? :)…
Ok I am making a factory scene for a uni project. Here's what I have so far: and this is what Im going for: 1. Im assuming this has to be modular? I've started laying out the modular pieces but I have several questions regarding a modular workflow. 2. For the bricks, would I model out each brick and place it on my…