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Re: BOMBS
Reply by
adam
·
Jan 2011
·
Home
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3D Art Showcase & Critiques
@natetheartist: yep. all 3 have shadow casting enabled and power set to various degrees.
Re: Noob question about connecting the seam on interiors
Reply by
Yozora
·
Feb 2009
·
Home
›
Technical Talk
you can enable vertex snap and just snap the corners of one piece to the corner of the next
Re: normal issue !
Reply by
jamesyou2018
·
Mar 2022
·
Home
›
Marmoset
I t works ,Thank you ! Just enable Fix Mirrored Tangents,and change Tangent Space to Mikk
2 results
Re: Brushes don't show Normal Map
Reply by
EarthQuake
·
Sep 2021
·
Home
›
Marmoset
Try going to the Materials tab and making sure the normal map checkbox is enabled
Re: What kind of shaders to choose?
Reply by
Alex_J
·
Jan 2022
·
Home
›
Marmoset
That sounds right. I forgot in substance the default option doesnt has alpha enabled.
2 results
Re: ZBrush symetry not working properly
Reply by
Bolovorix
·
Jan 2022
·
Home
›
Technical Talk
You may have accidently turned off symmetry; Check that it's enabled in the Transform tab.
Re: Normal Maps - Marmoset/Substance Painter vs Unreal
Reply by
Obscura
·
Jan 2021
·
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›
Unreal Engine
Actually its called use full precision uvs and you need to enable it:
Re: 3ds max edge thickness on 4k monitor.
Reply by
LosRe
·
Nov 2019
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Home
›
Technical Talk
Silly question, by AA you mean that i should disable it or enable it at maximum?
2 results
Re: 3ds or Modo
Reply by
renderhjs
·
May 2018
·
Home
›
Technical Talk
Not sure if misread but you can enable trackball rotation in blender if you like.
Re: #ds max Default Material at creation
Reply by
bob3636
·
Jul 2013
·
Home
›
Technical Talk
Thanks man, you're awesome = ) But, there is the same thing but for the "enable in vieport" of the spline?? :poly142:
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