Sorry for the delay on posting. Lots of stuff going on. Anyway, here's an update of what I've been doing. I discovered that UDK comes with speedtree in it. Which was an awesome revelation. My only issue is, the default settings for when the speedtrees become billboards were giving me an error, so I followed a tutorial. In…
Nice start! I feel compelled to comment because I actually did the same location (the Grand Canal) for my portfolio (2nd image if you want to take a look). I ended up using UDK's proc building toolset, but I'm not sure I would recommend it because it is very hard to avoid a blocky look. The first thing I would do is lower…
Just been granted access to some high end tech at uni and I'm interested if anyone has some ideas to use it for. Tommorow ill finish setting up a Dell PowerEdge R710 (24core, 288Gb) and a Nvidia Tesla S1070 custom config (i think its a 4x 1 teraflop) . It's running windows server 2008 r2 until we get access to Windows…
...and the 2nd half This one is an idea i had for a 2d comicon entry but i dunno how evangelion fits into the challenge rules. It was an anime before it was a manga, so it might not be allowed. I'd need to ask but i can't really be bothered. ...and finally, the last 2 days work. photo value studies edit : updated this guy,…
G'day, as the topic says I'm looking for a graphic designer to create an outlook for a game that under development. Game is called Sapphire Scar adventure, and has a rather long history. The game started originally as a Mod for the doom3 engine. It was worked on for 3-4 years before the project had to shut down due…
Hey. I'm looking for someone to partner with and critique each others work at the end of each week. Someone roughly of my level of skill, to give and receive feedback that would help us both improve. Check my artstation for examples: http://artstation.com/artist/migno or my sketchbook in my signature. Some (optional/misc)…
Hello, EDIT: We are finalizing our contracts with the chosen candidates. Thank you everybody for applying. /EDIT We are a small indie software developer and we are developing a fantasy roguelike dungeon crawler. Currently, we are looking for a professional 2D artist for the following items: - 418 inventory and equipment…
My freelancing since that day: 357 individual drawings, same client at least 30 hard surface parts (not counting hoses, nuts & bolts) for military simdev, same client 4 small drawing freelance, 3 clients + 1 now on 2nd installment about to discuss small drawing freelance for new client soon For myself: about 25 portfolio…
Maths wise, the low end is really the only thing that matters for diffuse . ( And metallics shouldn't ever be fully saturated ) sooo.. I'd make my own node Anyway.. Assuming this node isn't crap... If black looks wrong in game and you don't want to eyeball it, you need a rendering pipeline that can be set up properly -and…
Hello I saw this game called Sunset Hills, I think this will
make some waves. I can see 2D making a big splash on the scene as people are
hungry for this kind of content and this one delivers! https://www.youtube.com/watch?v=KUzsZ8K4Evs