really digging the style. but I feel like the sky and ground textures could use a little love? Possibly some more distanced mountains or some clouds. Its just such a large percentage of the picture ya know? Could be nice to bring in some more contrast, perhaps lower the tonemapper in post? Idk if you were still looking for…
@ Thanks! Well basically I got a texture that had a nice horizontal glow through the middle that was lighter then the rest, it makes it look like there is actually a light inside of the light cover. This is my emissive texture, hopefully this helps, I'm tired so idk if I made much sense :o @ Ganon: Not sure what you mean,…
We used to have a bunch of SDKs (skin development kits), UV'd lowpoly meshes that artists shared for fun on this forum, that anyone could try re-texturing themselves. Great learning material about how people organize optimized UVs! We have several threads for these, like…
Thanks for the file hosting, kub! Johny: haha, a link to a SDK in a SDK thread with a link to the same SDK in your signature. We should standardize a thumbnail picture of the SDK model with a link to the download. No links to links to links please.
Hi ! i tried searching but i dunno if thers something wrong today but i keep getting the no found topics answer.. so idk if its been answered before. My question is, does UDK support Keyframed animation, say deforming a mesh in maya keyframed, pulling vertices until u get the desired look. or animate a characters vertices…
Thanks a lot for pointing that out I made a fixed on the size today =) ^I also tweaked my textures a bit.. Here's my brick from close and my modular wood that i used for my environment ^Idk where i messed up on the bricks that it casts that dark shadow in certain places.. I use zbrush to make the tiling textures normal and…
Thanks, yeah i like it too, took awhile to customize the masks to it (learning the settings i had to use) and the lighting to play nice with it. This "higher caliber stuff" takes a bit for me to wrap my noodle around, took a break to get some "fresh eyes", on her again to see what may be needed as far as touch ups go. If…
the subtle wrinkling look is working out, idk if you are going for the full wrinkle impact the ref vs M.D. versions are not matching in that regard except for the left of screen arm sleeve which i think turned out really well compared to other parts, if it helps to point out where the other aspects of the "wrinkling", is…
I may go down. Although idk if I'll go to the meet up since they are sold out of Saturday tickets. Idk. I'll see if any of my buddies want to drive down with me.