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Vertex animation in UDK - nonskeletalanimation

Hi !
i tried searching but i dunno if thers something wrong today but i keep getting the no found topics answer.. so idk if its been answered before.

My question is, does UDK support Keyframed animation, say deforming a mesh in maya keyframed, pulling vertices until u get the desired look.
or animate a characters vertices to get the desired animation.

Theres a database error on the UDK forum atm so my google searches just dont answer me.. :S

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