To help improve my portfolio I plan on going into an old scene I made and vastly improving on it. The idea is to not only improve the visually but technically as well. I have a few Ideas as to some Modular assets I would need (wooden walls, fencing, crates, barrels), but that's about as far as I know how to go with…
its just a matter of practice. my best advice would be to work as neatly and modularly as possible. break code into functions as much as you can, and print out to the console alot. When you break your scripts down into functions it becomes much easier to locate errors and also becomes alot more readable. When you are using…
As far as blocking out the level its a good start. But you need to think modularly and design pieces that tile. Not only tile the textures but the pieces themselves. For example if are going to make a hallway, you would make a chunk and copy/instance it a few times to turn it into long hallway. If you make a few T or Y…
got one of the guys at work to take a look. It pretty much just says what is displayed in the pictures. http://translate.google.com/translate?prev=hp&hl=en&js=y&u=http%3A%2F%2Fmax3d.pl%2Fforum%2Fshowthread.php%3Ft%3D59525&sl=pl&tl=en&history_state0= The google translation is fairly accurate but obviously it cant grab whats…
I'm working on a set of various utility objects that can be pieced together modularly. So far I have created a variety of pipe shapes and extra pipe accessories including flanges and valves. I've also created a blueprint that lets the designer create their own pipe shapes using splines. The pipes use a material I made that…
Hello everyone, Today I am posting to try to solve a question that I have been carrying with me for a long time, and truth be told, I would like to be able to resolve it in order to create my environments with more confidence and security, or at least shed some light on the matter. The question is related to finding the…
Both of those meshes use the outer box mesh as an encasing for the items held within. So you could easily re-use that box and place other items inside of it that have maybe been created from other assets or are entirely new to that particular asset. Just like how he mentioned that if his particular set would be used…
Modularity works JUST as well inside as it does out. Also, I feel like a lot of people hear the word "modular" and think it's going to look tiley and repetative. But if you set up your pieces properly, you can get a great deal of variety out of them. Also, after doing your initial layout modularly, at any time you can just…
You kind of missed the mark on the braids. On the concept they are flatter and wider yet rounded and the knots don't protrude as much. It looks essentially like thick flat rope. For those, I would use long flat boxes that you could use modularly. For long hairs such as the moustache or eye brows, you could bake the high…
Thanks for the advice man, after looking through some fairly creepy sites, I managed to find this set of images for an underground tunnel that I thought looked pretty cool, and actually fairly simple to accomplish, but i can add enough to make it look cool. Uploaded with ImageShack.us so yeah, not my only ref but just…