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WIP Industrial/Utility Modular Objects

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supremedalek925 polycounter lvl 10


I'm working on a set of various utility objects that can be pieced together modularly.  So far I have created a variety of pipe shapes and extra pipe accessories including flanges and valves.  I've also created a blueprint that lets the designer create their own pipe shapes using splines.  The pipes use a material I made that projects the textures on 3 axis, so the textures are completely seamless no matter the orientation. (There is more texture variation horizontally than vertically so I will probably want to make a separate material for pipes that are more vertical and hide the seams between the two types with flanges)  I would like to make some kind of sci-fi environment in UE4 with my assets at a later date. 
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