Been a little while on updating this, here are a couple progress shots. Texturing for the Froge is more or less finished at this point. Here is a shot of it in environment, considering adding a Niagara VFX effect to the side magnetic thrusters, on the Froge unit. Then a few things to finish up for texturing, wrap up the…
The best software is the one that you like the most and that best suits your needs. There are some softwares that do some things better than others but in general they all have what you need to model, render etc. I use Maya. If you want to know what softwares should you learn to get a job in a VFX studio for film than:…
Have you tried the trial license (section 1f) from their guide? Seems like you might not need to login first to use that. If that works and you can fire up Zbrush you should probably get in contact with their support about your user account and to check if your system is perhaps interfering with whatever the Maxon app is…
Hello We are looking for freelancers who can create our super force 3d animation video.We have all the character assets prepared for this project we need someone who can do the other remaining things like rigging,animation,vfx,post production,rendering and final output.This will be a small commercial video.But we don't…
Greetings Everyone, More free seamless texture images to share with you! You'll find them on this page on my website: GROUND - Tile-able https://soundimage.org/txr-ground-seamless/ USES FOR MY IMAGES You can use my images to create materials for 3D objects, as backgrounds for videos, for visual effects (VFX) or anything…
Real-Time VFX in Game Update: Butterflies FX I was having a problem with wings flap. I got help from Andreas Glad, he told me to do the vertex paint with the wings. Then it works at the end. Falling Fire Trail Reference: from Venom from Halo This is the basic one I made. I use Ribbon Data in Particle System to make the…
I am an experienced Unreal Engine user, programmer and can bring your creations to life with mechanics, interaction SFX, VFX and more. You like to design consistent modular assets that can be combined differently, so the customers can put their own creations together from them, e.g. parts for sci-fi doors / hand-weapons…
This is the first character for my game demo. It's the first time I model something for a video game (I come from VFX). Next step: UV unfolding, which is something I actually love to do. Sculpting, then textures and look dev. After this, let's see how it moves in Unreal.
Hey everyone, I am running a quick survey about pipelines in VFX and games. It takes around 2 minutes and comes with a chance to win some great rewards worth over $1500 from our amazing sponsors.If you’ve ever worked with pipelines, I’d love your input.Check out the details (and the rewards) here:…
2012 side project has begun! I did some tutorials back in 2009 on YouTube, a fire & destruction tutorial which was pre-fracture. I got a lot of emails asking for more www.explosions-rainbows.com So I decided to create a fx podcast this year. Making things that would look good for someone's portfolio and talking through my…