wow thats some really misleading hype though! can any of that hype/lies be attributed to ubisoft? or is it just gamers making errors? well this is a ubisoft website right? : http://www.ubi.com/DK/News/Info.aspx?nId=4899
Hey there, I've modified a few of the stand out things in your key poses. The biggest issue seems to be that you're not quite sure what to do with the arms during the kick, and how they help create momentum and balance. Hope it helps! Edit: On second thoughts it depends what type of kick you're going for as I've seen these…
Oh right, wireframe! Sorry about that. Here are two one of the whole scene, and a close up of the blade. I was hoping to not be 100% spot on to what they did. I was going to go for pretty much the same concept (motorized saw blade on a bat). I think I am going to do a different type of grip on the bat ( maybe a wrapped…
1st Dorado - Alexander Zlatovchen The
model looks incredible, great job on the clothing and accessories. Top level. You did an excellent job in Marvelous Designer; those small details really make
a difference. The level of detail is amazing. I would’ve liked to see images of the texture maps and UVs. I also wish I had seen…
i am against having ads in videogames. arguing that real world advertisements are a positive element of immersion is not true in my eyes because i am extremely annoyed by any type of advertisement; as a whole, i don't like them. i don't really want to die in a game because it's more real either if your goal is to annoy…
A small team of people; me, my two brothers and a famous streamer named bundun are making a "Plants Vs Zombie GW" type game, only one of my brothers know how to model stuff in 3D the amount we need but he 's to busy. so we need YOU to help THIS GAME! down here is a list of what everybody does so far: NotTimson (one of my…
Hi guys, We're sharing a demo video
of our Post Nuclear Warzone City, a set of game-ready assets built for quick
use and easy customization. We had a lot of fun putting this one together,
especially making sure it runs smoothly in-game without heavy tweaks. https://www.youtube.com/watch?v=0IWiRPwejwI Here's some…
Bought myself a copy of this too. It still has loads of little issues that I hope don't get overlooked now that Andrew is crashing on with the Volumetric sculpting in Alpha 3.0. I hope to see.. -Better integration of PSD files (currently it doesn't always keep layer order on reimport.) -More solid mesh recapture in the…