Platige Image is an award winning animation studio for
creative endeavors specializing in designing CG imagery, 3D animation,
and digital special effects. At Platige, we combine film and advertising work
with a strong passion for art, education, and entertainment. We are
currently looking for Senior Compositing
Artist for…
RatDog Games is an indie team based out of Massachusetts. A majority of the team works remotely with schedules ranging from part time to full time. The team size ranges between 4-10 people depending on the current needs of the project. We are looking for a technical artist with Unity 3D experience who can assist our team…
Hey guys, Thanks for all the replies. I realise my reel is more catered towards vfx houses then game studios. But since I've been here for a while, I didn't want to not post it here. The sketches might not be as well done as the 3D models, but I do want to show that I'm not just all digital but that I enjoy drawing as…
"...I am considering Blender. Which one might give me the best results (I guess things to consider is support and resources in learning the programs so Blender seems appealing for my main 3d package)." I'd agree, indeed worth keeping in mind at least, it's "Jack-of-all-trades-master-of-none" acknowledged philosophy would…
Your work isnt bad at all. But i don't understand what kind of job you expect. From that portfolio i would not know where to put you in a production. As this is a game art forum, where is the game art? I'd assume you wanna work in VFX just from your portfolio Which is a field i know not enough about, to help with what…
@nistrum Thanks man thats big help :D @spiderdude, this is my first an only year on a course that covers quite a range of topics such as video post and sfx and such though im only really in modelling And most probably a big part of why the first one was off was due to the lack of a proper reference i started with a demonic…
~Bump~ We have gotten a new environment artist and he has made us an asset library for ground environments and is working on the environment now. We are looking for Environment artists who are proficient and fast to help with the library so all the games environment will be ready for our kick starter campaign which will…
Was playing last night, and a rainshower in Armadillo left puddles on the ground after it finished that slowly dried up and made appropriate vfx (splashes or mud glops) and sound fx while walking around them. And even for that dynamic factor it still looked better than most static "just finished raining" scenes I've seen…
Suggestion for VFX artist porfolio: - Good eye for timing and color - Solid knowledge of at least one major particle editor(UDK, CryENGINE etc.) - Understanding of shaders and node-based shader creation skills - Several types of effects: explosions, spell effects, environment fx(water, fire etc.) - Fluid simulation samples…
Just a minor update - how dark the scene is hit me when I was working on another monitor in Uni, so I made a tweak on the lighting. Also added some more meshes such as the 'roof' over the main alleyway (It's still raining in the concept so for now there's no glass in said roof) and a few more textures. I've also been doing…