Hmm, never tried that, but I don't thinkso. Something funny the other day on 2fort, I spawn and wander into a teleporter entrance in our base. Then find myself in the intelligence room. There was an engy there with a sentry gun up and one or two other people. I was a bit miffed as it meant a longer run to the battlefront.…
mhhh, i also could write the radiants to the w value of the uvw. that way you have a 2d facing direction. for this i have to read the geometry as well. this will take some time ^^ was a thought from me as well. need to look for a framework for this that i can use. maybe i could spawn thread for every check per each cluster…
There has been a coup; The king has been slain and his throne abandoned. We're shooting for a European throne room in a realistic style. Ian has started putting together some concepts, compiled from different references images. The first is of our thrown. The king has been slain in his thrown and his body dragged away. The…
That did it! I just set it on all the meshes at once and it works like a charme, for the textures aswell as the lightmaps. All of the environment is now really sharp, though i guess I should still give it a test on a old PC. The only stuff that is visible streaming in now are the textures on spawned skeletal meshes but i…
The objects need to be anchored to the environment a bit more. For instance, the rusty handrail is placed on the concrete bricks, but there is no rusty water runoff that stains the concrete? Pretty much any time one surface type meets another, there will be some type of transition piece in addition to staining from water…
I have been TRYING my best to figure out the architecture of this world... This one is the design of the spawn point Gemini Altar where the game begins... (Left to right: Floating island with pillars and waterfalls spawn point, bridge, exit with statues guarding the exit) I tried incorporating the rune design from the…
I'll keep adding and editing the first page until I either finish it, get a cool job as a rockstar or give up and cry. ;) __________________________________________________ (I hope) Short introduction: Some have seen the occasional asset in the what are you working on thread and I decided to put it all under one roof.…
No thread about these? Geeez! Here is a great speech dedicated to all you guys working in games, entertaining people https://www.youtube.com/watch?v=HBqxzKYYdLA Game of the Year * Bloodborne (From Software/Sony Computer Entertainment) * Fallout 4 (Bethesda Game Studios/Bethesda Softworks) * Metal Gear Solid V: The Phantom…
TLDR: Your stuff is too clean and lacks a soul. Ideally you want to create art (for games anyway) that doesn't look like it's a render from a corporate catalog. Example: Your problem isn't so much the models, but the materials/lighitng/composition of your scenes. Most models for games and environments (yes those that…
Edit2* I've received lots of offers! I'm reviewing them and will decide within the next week. Thank you everybody for your messages! Edit* I've gotten a lot of messages, I'll respond to each one but it'll take some time! Thank you! I'm hiring a 3D artist for an unannounced Unity sci-fi game and looking to hire a 3d modeler…