this is a bug in maya. several users ran into this links https://forums.autodesk.com/t5/maya-forum/maya-2018-objects-disappear-when-pressing-quot-f-quot-key/td-p/7514931 https://forums.autodesk.com/t5/maya-forum/persp-camera-nan/td-p/6510048 https://forums.autodesk.com/t5/maya-forum/focus-is-not-working/td-p/7670571
How does one transfer a layered texture from Maya to Unity? I am wanting to paint a custom terrain in Maya and import in Unity. Yes, I know Unity has a terrain tool. But I need several odd chunks and things, so it will be better this way. I am aware of the asset store vertex painting tools also, but if there is a way to…
I tested a bit this awesomeness of yours. There are some issues (Maya 2016.5): - Car paint feature maybe broken. Just black spots. - The Refl Blur slider works inversely. - Color management issues Cheers, D
You have to go to the Attribute Editor, Go to the Shape Node of your Mesh and open the Smooth Mesh Tab. If you use Maya Catmull-Clark as Subdiv Method, there is a Option to preserve Hard edges. Maybe that helps.
In Maya when you go to import/export/open/load textures, you have a folder history. But unlike Max (and I'm sure others) it clears it when you restart Maya. How do I turn this off, it's annoying as hell. I want to open maya, go to open file, and have a list of the latest folders I've been in, in my last maya session. Is…
Hi, Can someone help me with the (whole) Game Animation workflow for Games in Maya? I am using Maya LT 2018. I hope that there is not a huge difference between Maya and the LT Version when it comes to this pipeline. I know how does it work in Blender. All your work is done in one File. Apparently it is not the best…
sounds like maya's using the wrong graphics driver (software maybe?) might explain the slowness and weird shading. do what daz said, delete any preferences and settings (After backing them up, for hotkeys etc.), and see if the problem persists.
there is two point rotate in the maya bonus tools... but i never managed to get the logic how its working... sometimes its doing what it should sometimes not... maybe someone could take a look at the code...
Hey guys, I just landed an animation job at a company that creates medical products. I'll be working on modeling their products and making instructional video's for their clients and salesmen. It's my first real job, so I'm pretty fired up. :) The thing is, they use Maya 2010... I've been doing a lot of self teaching this…
Just wondering in terms of getting a job doing Maya is it ok to use Blender to create my 3D modeling portfolio, if I have 5 years Maya experience, but do not have the funds to use Maya as the main means of making assets for my real for the time being or is there any alternatives to using Maya that I can continue working on…