There's no real reason to not use UDIMs - it's just another texture set as far as painter (and anything else) is concerned. In painter they can be named and export presets can be built to output whatever file names you like (on the most recent versions at least). We're actually using the UDIM workflow in painter quite…
The Heat Of War (T.H.O.W) is a fantasy style multiplayer teamplay mod with 4 teams Human, goblin, dwarf, elf and we are looking for modelers + animators to make the weapons + characters. The website adress is http://thow.bravehost.com
It not that hard. You just got to study how light affects surfaces and why folds do what they do. I suggest taking a towel(for thick fabrics) or bed sheets(for thin fabrics) and poisition it somewhere how you want it to be like. Study it (aka copy it>paint using it as a reference). You could use attach the sheets or towel…