I love the mesh! The skin I am not so hot about. All the tiny detail shapes, vents and crazy lines makes it hard to distinguish the shapes of each piece. The lines that define the different parts of the armor are lost in all the crazy detail. I learned an important leason when Rob Liefeld said in an interview "more lines…
Thanks for all the critiques and comments folks, i knew posting this up here before i continued any further would be a wise and inspirational choice. @torontoanimator: You were correct about the alpha maps, her wings are meant to be torn. I will post an idea of what I would like to do, but alas Maya and alpha maps do not…
The armor doesn't show progress, sorry. Lacks any lighting. The sword is a little bit better, you need much more contrast. Don't get too much disappointed by this kind of comments though, artists needs to face this every day and this is how you learn and progress. I saw that you are not aiming to make realistic stuff, but…