I'm just remaking the Quake and Team Fortress weapons in my way and right handed because I want to! Skins aren't too detailed as either i'm fast or i just suck. Anyhow the budget i'm shooting for is 100-200 triangle with 256x256 texture, including the arm/hand. Format will be both MD3 and MDL, chosen depending on your…
Hello! I'd like to present you my most popular product up to date, Natural Surfaces texture pack. This pack contains over 130 highly detailed textures that depict all kinds of terrain - from dusty desert rocks to swampy grounds, snow and lava... and so on. Pack is divided into following categories: -24 Ground textures -10…
LOCATION: University of Southern California, SCI Room 106 What does that look like?: TIME: March 12th 7 PM PST https://www.facebook.com/FinalFantasy/photos/a.597630026938427.1073741826.362460097122089/921664281201665/?type=1 I'm planning to go up to my alma mater on Friday. If there is ANYONE else in the LA area, or the OC…
Hi guys, so I have a bit of a problem here.. I purchased the Suite, but when i download the new version 1.6 and then try to install it in the right derectory it gives me this error every time "You must install this patch in your current install directory, otherwise all materials will be missing. Please try again" after it…
So, WIP', WIP's, WIP's: I have done another asset for my small enviro: it's not a PRO, but I almost like the final look of that. I made this several times because I had some problems with viewport and models. But finally it's done. Maybe I'll do a small correct for the tree canopy. And it's very lot's of tris: 5 138 on one…
mentorship email send out! if you didnt get a mail but applied i`m sorry, the total count was 130 people and i narrowed it down to 23 people that i really want to mentor without a doubt where everything was there that i was looking for (and i still need to pick only 5 of those :s ). One key factor in my decision was…
Hey all, I have started thinking seriously about the LP since my last post and decided to do another normal test on the vaulted bricks, which might actually make the cut and be in final asset, though I could prob. shave off some geo. first ^^ Its currently a total of 192 tris but depending on how it looks i could prob. get…
"I'm curious, anyone have any idea what sort of textures will be supported for the torchlight editor? Do the torchlight game models use straight diffuse?" We save things off as .png then convert them to .dds Typical texture sizes for props,weapons are 64x64,128x256,256x256 if its a small item it gets a small texture. Most…
I got the iphone when it first launched in Canada, and 3 yrs later... I can't wait to ditch my carrier and the iphone. I haven't been happy with my iphone, I can't listen to music and browse the web without the music stuttering. I'm sure if I'd email Steve, he'd just tell me to deal with it. Anyways, Android looks pretty…