Your problem is that you're making individual tank tracks. Not only do these suck polygons so you've got dick-all to spend on the entire rest of the tank, but it won't work with animations either because there would have to be... 75 or so bones. That's faaaar to expensive. Making the tracks as a simple animated plane will…
@Adam L. Gray: Thanks for the suggestion. All lighting in the game is baked, save for the characters which are dynamic lit. And their shadows only fall mostly on solid ground so I am told there is no fear of missing polys for shadow's sake. I had that same question when I first started. What about the polys needed for…
^ LOL . Anyways great start for your first model. Looks like you understand the whole quad methodology (4 sided planes). Next will be topology. That's something I still struggle with and I've been doing this for a year and a half. If you have any questions feel free to shoot me a pm. I'd be happy to pass on what I've…
Here's some suggestions for video tutorials: Get all the important details down or write everything out before you start the parts that need video demonstration so you save time in the video and pause when you fiddle with file systems, load programs, paint out seams and other less important stuff. Good Stuff Choco! I…
hi gilesruscoe, thanks for your comment, maybe I spent more time on modelling but I save a lot of time on texturing as well. Moreover this technic has some other advantages, like simulate roudness of the cilindrical parts on the low poly model (much harder to get it with painting). Moreover in this case I didn't make a…
Sure everyone is welcome to join. Add me on Skype (LeeroyRa) and you will be invited to our general class chat. (It saves the chat from when you are offline and updates you so you dont miss anything). Join the facebook also as this is. We have a list of helpful links and it'll give you another way to contact people if need…
try this. open services find this service Tablet PC Input Service set its startup type to disabled. and restart. once you setup your tablet save a profile and you should to go. and if it does not work you can always restore your profile. after like 5 days my tablet finally started giving me issues but its only a minor…
For 3, if you're saving the file in a non-vector format, then you're going to lose clarity, especially at small sizes. There are only so many pixels to go around. As an .ai or .eps you wouldn't technically lose any detail, but if you're scaling it down that much, the details stored in the file won't be visible without…
Thanks for all the praise guys! I´ve just finished the mapping of the body and first characters head.I´ll slap a fast diffuse on it and try to get it into the game to see how the mesh acts with hl´s animations. @ghostscape Sure, no problem. All you need to do is save your texture in source´s vtf format and place them in…
dude...not a bad start for first character..a good attempt...But next time when u do a character u should follow face anatomy ...and mainly u should model ears also..if u r building ur model for game then hair and fur wont be needed..it might be heavy..try learning making alpha hairs..it will save thousands of polys and…