is it better than in 2023 version I am still too lazy to update? Mostly because I prefer Blender. When I tried last time it looked same as quad remesher in zbrush , Incapable to do proper topology on something like a sword catting edge and doing still sort of mid res topology on organic forms before getting too much off?
The problem with the whole "but its an uninteresting shape" thing, is that it is your job to make it interesting, and no matter how much high freq. detail you pour on it you'll never create an interesting shape/form. People say you should learn sculpting so you understand all levels of form, not just the high detail stuff,…
I have a feeling your talking about prototype :S wich does not surprise me becuase that game looks rough! anyways back on topic it sucks bro seems to me that you do the same thing i do when i work on art. Ill stay up until 5 am sometimes working on stuff if im having fun doing it. Ive never worked on-site before so i dont…
3-6 month contract Keyframe studios is growing and looking to expand its talented team. We are looking for an additional concept character artist with a passion for fantasy art. You will be responsible for creating 2D character concept in the style of AAA MMO characters for a TV show for the UK. A passion for MMO games is…
Hello gamedev.net. My name is Ryan Gholson and I am the founder of SkullSplitStudios. In reality we are a small group of college seniors working our first big project. (have many small projects done). Under the title "The Rise of Pain" we are looking to develop a first person action adventure title. The game will include…
Hi! I’m a 3D Environment Artist specializing in environment art, props, and procedural materials for video games. I’m currently open to freelance opportunities and collaborations with indie or mid-scale studios. I have over 4 years of experience creating game-ready 3D assets, with a strong focus on environment design, trim…
First of all, thank you everyone. Getting such feedback is good for the ego. ;D Jelmer, MrD modelled all those guys except for the dreadnought. So yeah, he did a lot of work on the MOD. There are currently two Warhammer projects in the making from what I know. But not MODs, mind you. kungfubilly, repent for your sins and…
Hey, I'm new to Polycount and really every online space to share 3D stuff on. I've been teaching myself 3D for just under three years now and I'm looking to get my 3D skills to a professional standard, and put together a solid portfolio to help me get a job in the industry. I've recently finished modeling and texturing the…