Ill try to help your drawing, It looks like you are 1st drawing from a photo or 2d picture and 2nd: drawing without rendering the underlining basic forms first. In order to be able to render out a 2d drawing of a sheep or ram or whatever, first of all I would try your best to arrange a time to go to a zoo or pet store and…
Sorry if this is true! :poly127: You could be right, Mrs Ashley Armstrong, M&A Reporter for the Telegraph could be just trolling the CG community. There are no sources in that report and if you read some of what she says it does make you question her research? "Adobe is understood to be preparing a bid for British…
just a quicky paint over :) sorry, it would be nice A: to draw the eye down the hall way, so i blew out the light on the door, and added the zombie shadow.. you told me you were gonna do that B: Lowered saturation on wood, C: Yellow push cart thing.. D: Brightened blood puddle. just a little shine to it. not sure if thats…
NEX is baddass. Their messing with the controls alot in the betas, but for v1 the controls are (sense theirs no readme afaik): Selection: full loop/ring = select edge/vert/poly and ctrl+shift double click on non-adjacent one. partial loop/ring = select edge/vert and ctrl+shift double click on adjacent one. Other = Edge…
Welcome to Polycount! Did you know you can embed images directly here on the forum? You can use the URLs from Imgur, or you can just drag-and-drop them directly into the post editor. It's generally better to embed images, than to ask people to open a link to see things. Less steps for people, and if you remove friction you…
I dug up an old post from a blog that I no longer maintain (shame on me). I think it is relevant to the topic, so I'll just paste it here: I have come to find that drawing is an indispensable tool no matter what medium you intend to work in. Use it to make notes, to examine different ideas, and to flesh out problem areas…
1. Resolve conflicts 2. Draw and draw and draw and draw and draw and draw and draw and draw 3. Model and model and model and model and model and model and model and model 4. Release OA 3.0.0 5. Learn proper normal map baking
Hallo people of Polycount! I've been lurking this forum for a few days and finally decided to join. <3 I'm 16 years old and I like to draw with an anime influenced style. I am new to 3d modeling [finally figured it out about a few weeks ago] and I've already fallen madly in love with low poly models. I will be putting up…
i have done a quick paint over on your spec map. Since i dont have your neat little inram model, i just applied the texture on a plane. I used your specmap, as shown one post above as diffuse and the modified spec map, obviously as spec. (if you don't see a picture: http://www.abload.de/img/specmapim09i.jpg) As you see,…