What Axi5 said that one little line will do. If, however, you still want to know how to select move pivot to the origin and freeze transformation you really don't have to switch selection mode back and forward from Object to Component. The trick is that all you need is somehow to get the name of the object while you still…
get with the times! the ps3 is only 399.. no more that 600 garbage. from penny arcade [ QUOTE ] The new Ratchet & Clank is a marvel, further proof that Insomniac is the surest thing that platform has going for it. You'll travel to lush, hitch-free worlds where the brutal load times found in other Playstation titles are…
That would definitely be something to look at in the future. The thing that I noticed about Shader Forge so far is that if you try and put an RGB link into a node that wants a single grey channel input is that it won't take it which would suggest to me that this isn't the problem HOWEVER, Chadwick's initial sorta/kinda…
Wrath - with skin you can - GASP - add extra bones! And remove bones! It really is a fairly sold system. Also, when you are bulk rigging models, Skinwrap (a LITTLE flakey at times) saves hours. If' I'm REALLY sloppy, I can have a character rigged, exported and in game in 5-10 minutes. By the way, does anyone find that the…
Hey everyone! Nfinite has recently expanded its 3D division by launching a new branch called Physicl, dedicated to 3D projects. We are currently looking for talented 3D Artists to join ongoing production work. You will work on creating and refining 3D scenes (sim-compatible exteriors and public spaces). Work is based on…
da da da da-da, i'm lovin it~ it frustrating as all hell, just like any GTA game should be! I'm already liking the psp controls, only possible gripe would initially figuring out doing drive-bys in cars, feels a little odd at first.. driving the black mafia car is just as much fun as it was in gta3! and motorcycles work…
Hey, thanks a lot for taking the time to reply, I really appreciate it. Getting feedback like this actually means a lot to me, especially because I’m working on this project in the evenings after long workdays (I run my own business), so staying motivated can be tough sometimes. Even just one solid reply like yours really…
Hey everyone, I’m Antonis, a 3D artist from Greece. I’ve got around 4–5 years of experience working in medical animation as a 3D generalist, and I’m currently trying to land a job. I’d really like to transition into the gaming industry, ideally as a prop artist. Lately I’ve been applying but not getting any callbacks, so I…
I have an issue with Substrate where anything over the fogged (rough) glass has artifacts around them. Like a glow and the area around doesn't have the rough glass. The more rough the glass surface is, the more the artifacts become larger. Went through a lot of settings and didn't have any luck. Anyone encounter this…
Hi! Here's a character fanart I've been working on lately. Theon Greyjoy from George R. R. Martin's "A Song of Ice and Fire" and "Game of Thrones" series. It's a realtime model rendered with Marmoset. The polycount is about 76K. I hope I managed to capture the likness and the outfit details. What is dead may never die!