Hi! My name is Mat and I am a freelance 3D and 2D artist specializing in stylized prop design. I am currently available for work. Below is a sample of my work and a link for my full portfolio. https://www.artstation.com/matkolbeck Contact: mkolbeckart@gmail.com https://skfb.ly/6zSrS https://skfb.ly/6Awtx Thanks for your…
Hey everyone, I'm making right now a Stylized Arch Material. For now, for me, It's the most complicated. I have 7 layers and it's basically modelling with Substance Designer. During my development of it, I'll post here updates. SO if you want to help or to see my development of this material, welcome aboard! Here is my…
The Artstation Challenge: https://www.artstation.com/contests/beyond-human/challenges/30/submissions/20664?sorting=popular The current progress: made some bark in SD for the competition as well, trying to go for something stylized and not too noisy :) I've also worked on a bunch of other things, learning more about…
Hello! Wanted to do some rock study and sculpt five stylized desert rocks for personal project. Plan is to create few rocks and then build all the cliffs and rock formations using those. Just a quick renders from Zbrush and then few formations I created using those rocks. Using matcap brown material in the last render. All…
I currently work as a remote freelance artist for various game developers and 3D agencies. I specialize in creating photo-realistic (PBR) or stylized assets and environments. Please see this link for samples of my work: https://tomonozaki.wordpress.com/ If you'd like to discuss a project, I can be contacted at:…
Recently, I've been watching stylized material creation from 3dEx Youtube Playslist on Substance Designer. If you're into stylized textures, definitely check him out. One quick way that I learned on how to make something look stylized is to add visible highlights around edges, and then blend those highlights with your base…
i wouldn't say that any of them is better than other. new batman films went for that whole (pseudo) realism vibe, not only in design but in whole bunch of aspects. on the other hand old movies focused on atmosphere and stylization. It makes sense for vehicles in stylized movie to look stylized and vehicles in somewhat…