Facepunch is looking for a 3D artist (not for Rust), mainly focused on environment work at first but not exclusively.There is enough work in any area of the game to expand your skills afterwards (read : the more polyvalent and autonomous you are, the better it is). For details about the project, see here :…
Hi, I wanted to show my final year project to get some criticism on it and every advice I can get to improve it. I have less than 1 month to finish it + making a real lowpoly version to run on a psp, here is a Ps3 version. The basic of the exam is reproduce a warhammer mini map and add stuff on it to get our own concept.…
The Role * Design, architect, test and implement vr experience features * Maintain and optimize new and existing experiences features * Deliver high quality and well-structured code * Share knowledge with the rest of the team to move the game forward. Requirements * Excellent C# knowledge * Unity 3D experience * VR…
(Full-resolution version) Hello! I'm a member of the Newer Super Mario Bros. U project, which is a modification of the 2012 game New Super Mario Bros. U. This is a sequel (actually trequel) to the completed Newer Super Mario Bros. Wii project. You can read more about our project here. Our team currently has around 20…
So about 6 months back I decided to learn how to make some alternate clothing textures for Left4Dead 1 & 2 characters then edit the material files so I could actually see/use them in game. The 1st outfit was inspired by a bright camo guitar owned by Stephen Carpenter of the band the Deftones. So I did a quick paint over…
Hey all, I was at Industry Workshops in london at the end of August as a guest of the marvelous designer guys. I finally got around to the write up of my demo asset. heres the download link: https://dl.dropboxusercontent.com/u/10023886/md/MD%20101.pdf heres the PDF on artstation if you just fancy a look without…
Hello again to the Polycount community!!! Here is our major update for July, it is in the form of a newsletter which doesn't convert very well to forum posts so ill post a link to the newsletter which contains everything you may need to tickle your fancy. Here are some of the highlights: For the full newsletter click the…
This is what I've been working on for the past year and a bit. The idea behind Duke Nukem: Hollywood Holocaust Rethinked was to imagine what the iconic first level of Duke Nukem 3D might look like if the developers at the time had access to modern technology. The brief was to have the classic Duke Nukem enemies refreshed…