Np man. You may want to reference resident gun modelling badass Earthquake's textures too, as far as level of contrast in the specular goes -- http://www.polycount.com/forum/showpost.php?p=902435&postcount=124 http://www.polycount.com/forum/showpost.php?p=818309&postcount=103 (he's rendering in marmoset though, results may…
@McGergs - Thanks glad you are liking it! @Huntard - Cool! I can throw together an image on the source meshes and what they turn into. Overall I havent had to crank the resolution or defer to Dynamesh Master to get better results. The base wheel with the poles coming out is sitting at a Dynamesh res of 112 @ 1.3 Mill…
looks good, one thing that stressing me out a bit is the size of the preview image , or more the text. Makes it hard to read. Also the 2 gray backgrounds from the robot and substance hurt the frontpage and grey is never nice. Then that water on the coolant is very distracting and dosnt look right. Water IOR is 1.3 so try…
My cars as follows: 1990 Subaru Legacy GT Sedan - Totally not stock standard. 1992 Subaru Legacy GT Wagon - Totally stock standard. 1996 Subaru WRX RA - Extreme modifications ~ 50k spent on engine and performance whilst maintaining driveability, never raced, but extremely quick car. 2008 Subaru GT Spec B Liberty STI…
Dag on this game is GOOD and original and BEAUTIFUL. I am loving it. I saw it tucked away in a corner at Compusa for twenty bucks, so I figured since it looked interesting I'd buy it. It ROCKS! Reminds me of a blend between the original Lost Vikings, and Oddworld. Super simple controls, beautiful prerendered backgrounds,…
I am sorry if I am a computer noob, but I feel I need to ask this question, because I don't wanna spend my money on something I will regret. I am looking into buying another computer monitor for dual monitors to improve my workflow, and I am looking in the budget of $120-130 max (I am a college student bare with me :p ) My…
Hey guys looking for any and all critics with the torso section at this time. To make a long story short, first time I'm modeling without in view-port front and side guides. The shape and form i'm going for is based off the japanese model Asuka Kirara (Pictures here, please note there is nudity.…
Just finished Unwrapping this beauty and I finally got a perfectly clean bake. I can see spots where I should've added more tris but that's a lesson for the next project. Now I gotta tidy up this UV's since right now it's just packed with iPackThat for a quick test, and now I gotta puzzle them up properly. This is how the…
Alright, I'll upload the HDRs as well. I'll try to do it tomorrow but I can't make any promises because I'm struggling to upload anything right now. I'm uploading them to my web host atm, which seems to work well. But my internet keeps getting disconnected so it cancels the upload. Probably a broken modem/router but I…
Love the style and proportions on this! Outfit looks great, too, and nice accessory work. :D I'm not sure if the neck needs a bit of thickening up (I guess that's down to personal preference), but it does strike me as a bit tubular, like a head on a straw. I'm no expert on rigging/skinning, but I reckon you just need to…