At work we've been using 3ds Max and Biped and a mix of facial bones and morph targets. We have some down time between games and we're researching alternatives to Biped as well as tweaking our pipeline. I'm wondering if anyone has any suggestions for character rigging/animation alternatives, preferably 3ds max compatible.…
About the Game Protodroid DeLTA is a Megaman X inspired 3D action platformer set in a futuristic Solarpunk world. Here's an early gameplay video showcasing the game in action Job Summary * Review the existing concept art to understand each level's art direction and feel * Create environment art (modeling & texturing) for:*…
Never done a character before, so meet the Pixie Portia, archmage extraordinaire (my sister's old RPG character) My budget was 900tris and I felt short on just 1, might use it for a glow on her staff perhaps. Since I had never done a character before I wanted to fully rig her up to learn how to do it. In the end she proved…
The title pretty much covers it. I want to create an opaque per-pixel fragment shader that:* Will be rendered after all normal opaque surfaces but before all transparent surfaces * Will have albedo, specular, smoothness, occlusion values and normals fetched from the deferred render targets (for each given pixel) * Will…
Does anybody know how to rotate an object around the mouse cursor in 3ds max? i don't wish to rotate an entire object for positioning purposes, rather i am looking for a way to rotate an objects vertices around a single point or mouse cursor for modelling purposes. I will try my best to explain. 1) Here we have a basic box…
I love the look of the lamplighter concept; it reminds me of something out of dark souls. Considering it differs pretty drastically from my usual style I'm gonna give it a go. I'm gonna set my deadline at 3 weeks with a target tri count between 15 and 50k. With the target engine being ue4. Since the concept is pretty…
Hello again :) The issue in your reasoning is that your targets are not clearly defined. For instance the link model shown in your original example (on which all the recommendations made in this thread are based on) is completely built to work with non-sculpted detailing. But now if you say that you do want to convey…
Negev: I think most people are referring to the Free to Pay games that put up money walls everywhere you go. I don't think anyone has a problem with TF2 being free. I think Apple is definitely trying to push that agenda in the App Store since they have to pay for unauthorized IAP purchases in games. Like everyone else, I…
In max you copy your mesh, do your edits and then apply the skinwrap modifier and target the original mesh. Skinwrap uses the vert postion and weighting on the original mesh to look for a vert roughly in the same position on the new mesh and have it follow along. Normally I animate the rig into extreme poses while skinwrap…
the quick outline of how to program that (in pseudo code) var pictures = ["url1","url2",...];var frame;var clickStart;var currentPic;var offset;window.onload = function(){ var preloader = new Preloader(); preloader.load(pictures) preloader.addEventListener("complete", onComplete); frame = document.getElementByID("frame");…