Hey pixelpatron , Actually they aren't pipes but being that they aren't textured (yet) I can absolutely see where you would see that as thats what they look like. Actually, they are handles that will have a matte rubber coating. They are quite heavy and feesibly two people could be needed to carry them . Yes I rushed the…
Thanks for the feedback PixelMasher! I was able to build this playable map for my graduation, as well for a local company who were looking for an environment artist that could help out building a map for a prototype :) I still have a couple of days before my contract ends so I will be working on the textures as you…
You're absolutely right. I'm following Pixelpatron's advice and putting this on hold for now. Hopefully I'll be able to pick it up in the future, but if not, at least I learned something from it. Thanks for the reply!
Thanks Wesley! It's an awesome feeling being this close to the finish line. I appreciate the crits! They really helped balance out the character's proportions. PixelPatron: These are all achievable fixes, I'll be sure to address them when I get back home next week. These edits will push it just a little further and won't…
This is looking good so far. As pixelpatron said, make sure you are doing your homework. Great reference will lead to a great scene! I would look at toning down the bright colours as well. Keep up the good work though!
Hi Pixelquaternion! There is no tiling feature in 3DO as of the release of Suite 2 in late 2015. The only way to tile UVs would be to do so manually in your 3D package of choice before exporting to 3DO.
Corykanakis2 > Thanks! I'm still a bit of a newb with this whole handpainted thing, but I think you can learn new things quite fast and there's tons of ref! I think having more skills will always land you a (better?) job. I think doing exactly what you like is still worth more than just 'making more money'...But maybe…
@PixelMasher hey ! thanks for your help , i never fought about it , but it'll certainly help , gonna gather some references , and make some more assets with round and funky shapes , thanks for your ideas ! @pixelpatron i must admit i did not gather a lot of references for this one as it was just a test scene for my assets…
Thanks, guys :) @Christian Nordgren: actually if you'll open a link in my first post you can find the concept art for this vehicle and it also have orthographic views that I'm using @PixelSuit: oh yeah, I'm a big fan of Polygoo's work. I have his portfolio opened all the time in my web browser and I'm drawing my…