I want to reduce the poly and line count inbetween the edges that actually make the shape without losing the shape itself. No matter which optimizer i use it ruins one or more of the lines or curves that make up the gun. I am willing to pay money to get a plugin that will save me time so i dont have 10k lines to optimize…
Introduction Hello, I'm a huge fan of arcade type sports games, especially hockey ones. Some of my favourite hockey games are NHL 94, Mutant League Hockey, Blades of Steel and NHL Hitz 2003. Those games were really fun, as they weren't trying to go for the extreme realism of today's sports games but instead make it more…
Hello Polycount family, I'm looking for some recommendations for either a 2-in-1 tablet laptop or powerful tablet that can handle Zbrush and Photoshop with ease. My reasons for getting this portability as opposed to putting the money towards a desktop is because I travel a lot for work and spend a lot of my time in…
You cannot just state numbers related to coal power plants and apply them to vacines. The largest source of mercury contamination in the United States is coal-fueled power plant emissions, but coal power plants also release arsenic, lead, and more radiation than nuclear power plants.
[ QUOTE ] Sheesh I guess they should sue Freddy Krueger and the JRR Tolkien estate should sue Blizzard for making Elven Archers and Orcs. Come to think of it the plastic woman in the Incredibles resembles Mr. Fantastic so why doesn't marvel sue them because they know they can't sue a company that's bigger than them so they…
Hahah yeah. people asking for critique... and then actually getting some lol. I think it takes some adjustment before people realize the power of what they can get here.
I'm guessing you're pointing at the SSAO. Here's a copy paste "SSAO Reduction By default, UDK has strong Screen Space Ambient Occlusion (SSAO). This is the black halo around everything, and depending on what kind of scene you're doing this can look really good or really bad. If you search "console" in the content browser,…
Stop focusing on sculpting muscle and focus on sculpting form. Anybody with no art experience can look at a muscle chart and sculpt it, understanding weight/balance/form is what will make your work progress faster than anything else you do. Look at this for example: Sure, the high poly sculpt looks great with the anatomy…
About voices. Two peoples helped me to bring characters to life: Igor Stam - actor, director and very remarkable person. We recorded all voices during our ADR session for film. Marta Orlova - painter, singer, artist, musician, potter... And also very worderful person! She recorded voices on iPhone with Shure MV88 mic…
good start and the concept is nice. I agree with u about weird huge size compared to small gun in front :P Looks kinda weak power in this case. I am not sure how much u wanna be close to the concept, but the vehicle on the concept has a bit different character. The cabin is lower/smaller compared to wheels. The proportions…