I think you need to take a step back and study first what you want to achieve cause i feel youre operating blind in those regards. The polycount wiki is an excelent resource repository, i recommend you start there ! Good luck !
So my boot HD bricked yesterday and I need a way to access the files on my other HDs without formatting and installing anything. There are partitions I need to manage and files I need to transfer on my remaining HDs before I can reinstall an operating system, but I don't know of any way to do this from a cd boot. Any…
Hey everyone! :) Starting a new environment project and aiming to raise the bar with a structured and methodical workflow. I’m putting extra focus on planning, modularity, and building a strong sense of vertical space and composition. This scene will be a large sci-fi courtyard / atrium inspired by elements of Halo…
Hi! Looking good already. Perhaps some straight lines could be broken up and sharp edges beveled. Then possibly some break up and variance on large, unform areas, here cabinet and beams. If would like to push it further, I think another 'personality pass' would be good. For example: the favorite pillow is patched.…
Just tried it, looks like PS always opens in sRGB, but my problem is not in opening images, I'm making a portrait painting. So when I try to export the result, skin looks more yellow and a person looks sick. My example image is a piece from game screenshot just to illustrate the problem. I also posted a bug report on PS…
🧩 Freelance 3D Character Artist – Modular Miniature Design for Tabletop Game Project Overview Hello! My name is Mat Nicholas, and I am a professional Game Designer with over 20 years of experience in the video games industry. In my spare time, I’m developing a new tabletop miniatures game built from the ground up to…
Noth I don't do much of a character modelling lately , more of environment stuff: walls , rocks , tiling surfaces , etc and use Zbrush more like a manual touch to SDesigner. To fix taste related things. To weed out some obviously procedural looking things like slope blur produced erosion or curvature edge masks. Once…
I'm terribly sorry you guys. I'm also wondering why nobody seems to be offering a nice relocation package to Montreal (of course you would have the right of refusal). But I find it ridiculous that EA would close Chicago, Blackbox, EARS, only to open in Montreal. Eidos would shut down half it's operations, only to open shop…
things to try - 1. tape a piece of smooth paper over the tablet surface and try to draw with very light pressure applied (set the pen sensitivity in the wacom panel accordingly). 2. if you have an intuos 3 there should have been a "felt-pen" tip in the package, have you tried that? has a bit of resistance to it. 3. again…
Is there any work around for this:icon_question: (Completing pending document save operations) It really kills my work flow as it takes forever. e.g I adjust the curvature strength and it takes a few seconds to do its thing, then I adjust the curvature strength again and it starts to: Completing pending document save…