I don't want to sound mean, but i'd recommend modelling some real world aircraft before coming up with your own concepts. Coming up with an original cool looking idea is probably even harder than actually modelling the thing. Just till you get comfortable using max n topology n stuff. try something like this spitfire: then…
What do you call "low poly" ? In which context ? A low poly for baking a normal map is not the same low poly used for mobile/old-gen games. Anyway, avoid n-gons. Always. You have no control on them on how they will be triangulated by the game engine (if you use them for this purpose of course). Sometimes n-gons are helpful…
Thanks for comments guys. ripper351 I think that will be rapid rail gun = ) Not sure. But about ammo. This cylindre based on CIWS gun ammo box. here is some photos: http://www.navy.mil/management/photodb/photos/131011-N-UD469-087.JPG http://www.navy.mil/management/photodb/photos/131123-N-PL185-033.JPG So I think should…
If you wanna know for sure just check task manager. Shift+Ctrl+Escape. go into performance and see if all your cores are 100% if you want a core free to do other stuff go back to processes, RMB on the process and do set affinity and untick some. If you want to do this on startup you can start the program from cmd with…
The "reflective smear" on your axe's edge could probably be resolved by properly triangulating that large n-gon before baking. What likely happened is; Substance painter resolved that n-gon on his own, baked a normal map accordingly and said map doesn't match your low's own triangulated interpretation (it seems it…
Congrats, although I think MoP's pirate-girl was a bit better And I also think the third place should have gone to either this: http://www.realtimecg.com/template.php?id=HntrLuc.php&n=30 or this: http://www.realtimecg.com/template.php?id=Dargon.php&n=30 No offense to the person who did the entry which made it third, it is…
The high poly looks really amazing man. The baked turned out pretty good. The overall look is really sweet man, got all the little details in with the knobs n such. Only thing I'd say is it looks too new. Maybe add some scratches here n there near the edges and some wear around down by the grip where it would get a lot of…
Cinematic Art of World of Warcraft: Warth of the Lich King and Darksiders are my 2 fav art books. Uncharted 2 and God of War are also amazing. For books from B&N I love the Star Wars books. Books are PACKED! with content and only like 20/30 bucks. If your not looking for Sci Fi stuff movie books likes Avatar and such are…
Wrapped up my Warlock project. Mostly focusing on a nice render after years of picking at this here and there More: https://www.artstation.com/artwork/WXwoVy
@Swordslayer firstly, thanks for all your work on this. I finally had a chance to test it using the latest link. I tested it directly against(beside) Polyhertz's script and got some very weird topology. As you can see below, yours left a lot of n-gons; whereas PH's is clean with no n-gons. Both scripts were ran default on…