The first thing that strikes me as odd is how undynamic and stale the website is. I'm always odded out when I come across the homepage for some multi-million dollar project that couldn't afford a graphic design worth shit. This sounds cool, especially the self-powered aspect and of course the first one will be in Dubai! I…
Would someone know how to get this working in max 2013? A variable has to be changed somewhere? Or does it just need to be resaved as unicode? Not familiar with either. This is what I'm refering to... http://www.scriptspot.com/3ds-max/scripts/imageplane-v1-5 Although now it is called Vertical Plane 1.7.1 It's great for…
Unfortunately uploads are not allowed to reduce server's loading, as this is not a rendering farm, but only a small demo to try most interesting features. You can edit scene code and play with params. I hope that after short playing with this lab some will install his own copy, because online rendering eats my own…
I'm sorry you feel that way @perna I thought I adequately addressed your points and certainly had no intention of putting words in your mouth. In fact, I actually agreed with you somewhat. I think some people may be 'over-hyping' indeed. Every time something like this pops up there is an initial frenzy. I'm not advocating…
Hi everyone, I am looking for a character artists who can model and texture some NPC models. The characters are for a project that is being worked on by http://miscgames.no/ the delivery deadline is end of May and we need someone who has a good understanding of the UE4 character pipeline. The task involves 12 characters, 8…
That's one thing I hope they do, I'm already used for years to Photoshop layouts, and one of the things that always stopped CrazyBump from being awesome was the lack of real-time controls when generating the maps in question. And I'm pretty sure writing a whole interface with even half the tools from GIMP or PS for a new…
Hey guys, Hope you all are doing well im going to be calling this scene done now i think it would have been cool to add some more garbage around the scene but i want to move onto something hyper realistic now thinking along the lines of forza but hopefully even nicer :P (hey i can dream!!) i learnt a shed tonne about the…
@NikhilR I'm going to be a little blunt. This thread is full of a ton of really good advice from some very experienced and skilled artists, followed up by a bunch of reasons for why you think you should dismiss that advice. Its reading like there might be a bit of Dunning-Kruger effect going on here. I won't go over every…