for 1, i'd select the two edges you want connected with one edge and dopolySplitRing -ch on -splitType 1 -weight 0.5; then split polygon to connect the edges for the triangles
these are some awesome brushes for painting skin, http://images.digitalmedianet.com/2005/Week_8/snefw5jx/story/nagelseries27.zip and even a little tutorial to go with them!!! part1 part2 part3
I started with version 7 back at the beginning of 2005. I've spent time with Maya, Modo, and XSI (before it was rebranded) sense then, but always come back to max in the end.
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