Hey guys! I felt I've built up the courage to post my scene to you guys for the feedback, a while back I started working on recreating Jonas De Ro's concept piece office days for my portfolio as I loved the challenges it represented. I also decided to change some parts over to make it my own, we still have plenty to add…
https://www.artstation.com/artwork/oJvbBw Yo yo, my studio's game Ambrosia Sky was released yesterday on Nov 10th! I was the enviro artist on the game. I did most of the kits, props, textures, level art and lighting. We had a few other talented artists contract with us for key moments in production. The game itself is a…
It's likely that your padding amount is too low. 8k will need 64 pixels of padding outside each UV shell, so you need 128 pixels in the gutters between the shells. I would suggest adding more padding, just completely fill the empty gutters with padding. Photopea has a fast padding filter, and you may need to run it a…
hi! I'm a student currently working on a piece of work to create an environment that is affected by rain with possible rain animations in the scene. I have been creating some assets in blender and texturing both in blender and substance painter. I tried to add some water droplets to this sign but am looking for some…
I work in SF. My suggestions are look for job postings posted by companies in the bay area. It's quite expensive to live in the bay area. Use your friend's address when you apply to jobs even though he may or may not be your roommate yet. If you move, apply for unrelated jobs if you need to pay the bills and you can't find…
http://www.develop-online.net/news/video-game-voice-actors-threaten-strike-action/0211568 "The union for video game voice actors, SAG-AFTRA, is currently voting on strike action after reaching a deadlock in negotiations over a new pay deal with publishers." FYI incase anyone doesn't understand:…
Welcome one and all to the 96th edition of the Bi-Monthly Environment Art Challenge for the months of May and June! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful…
Hi guys! Will start to update this new sketchbook thread of mine now. For this one, its a quick block in for a character I want to create sometime in the next days. Cheeers!
I wanted to get better at sculpting heads so i decided to learn anatomy and sculpt a head every day. most of these sculpt took between 1 to 2 hours to sculpt and the last one is 5 hours and still currently working on it (can you guess the likeness? =) ). so far i'm think i made some good progress but im still having…