Someone said that we are really asking for a request so we posted here. If you are a 3D Modeler/Sculpture. We want you. Contact us at 3dmodelers@Safe-mail.net Thanks
Hey all - I would like to find a way to make it such that edges do not display on my selected mesh while in, say edge mode. Though if I could just turn them off all together so when I'm in object mode they don't display either, that would be great. I want to do this mainly during hardening and softening edges, and other…
[FONT="]Graphic / UI Artist[/FONT] At Deep Silver Publishing, you will take some of the most exciting brands to the next level. Be part of our international team, where innovation, passion, and individual contribution are valued and rewarded. If you are a success-oriented and proven high achiever with a high…
Hi i am looking for someone to make a "game ready" 3D model of a rollerblader for a personal project I want to work on. It will be unpaid since this is for my own project and won't be making money from it. Ideally it will be textured and rigged ready for animating if possible. I will attach images showing examples and…
It's an interesting countermeasure, that the industry develops. We see more and more sh*t being spilled out about how things are, and it scares away the newcomers. And I think it's actually supposed to. The situation with a sea of unexperienced workforce willing to prove what they are worth, waiting out the door hurts the…
For my Advanced Higher Computing course, I'll be tasked with producing a single piece of (usable) software over the year. I've decided upon a simplistic raster based image editor, geared towards the tools and techniques that are *actually* used, or could use, provided Adobe listen to what people ask for. It will not be for…
What exactly do you want to do just like Castle Crashers. It's a sweet game but so many people have done similar things. Whats the time frame you want it done?
The Escapist Magazine has a great little animation titled "So you want to be a game designer". I found that it speaks many truths and encourage all you budding game devs out there to give it a look. It's definitely from the design point of view rather than the artist point of view. However, as the video states, everyone…
Hi lads and lassies, I am a Junior 3D Artist currently in the midst of writing my Bachelor Thesis and working as 3D Artist - Intern at a game studio. I realise the only way to grow is to get feedback, so I am asking you guys to critique my portfolio, tell me what you think I should strip, rework or keep. I want to work as…
Im creating my first videogame character and this question just popped in my head, do game ready characters have legs under the pants? or torso under the shirt? hands under gloves? to my logic they shouldn't as it would save up on polycount budget, but not sure at all, so once im done with zbrush, should i cut the legs out…