I am working on a UDK scene inspired by Concept art from Last of Us. I still have quite a few things to do.* Rubble and trash * Decal Graffiti and Blood stains * Buildings for the background. * Particles for water spray. * Dying foliage * Re-baking normal maps from messed up Gamma correction. * Following suggestions. Thank…
I have to say I think this film pitch looks awesome. I hope someone picks it up tbh. Its dark, gritty and bloody gruesome. But! I hate that films these days have to explain everything in a "realistic" way. Mortal Kombat is about a Gods, Demons, and Mortals kicking shit out of each other and using magic to do it. It doesn't…
Oh sorry! Forgot to mention that is just a flat colour to preview normals. The color map is up in the air at the moment :( , super happy fun times! Many thanks for the feedback though! Edit: The lore was along the lines of... - With weavers new found creative freedom, he starts experimenting with portal fabrication - Opens…
PAID CONTRACT or ROYALTY (Possible Equity) Compensation Start-up Privately funded Under review by multiple AAA Publishers Looking for talented UE4 developers to produce a high quality Playable Demo/Game Trailer SVA Games, Inc. Project Title: IronTitans: Robot Fighting Champions Description: IronTitans is the spiritual…
PAID CONTRACT or ROYALTY (Possible Equity) Compensation Start-up Privately funded Under review by multiple AAA Publishers Looking for talented UE4 developers to produce a high quality Playable Demo/Game Trailer SVA Games, Inc. Project Title: IronTitans: Robot Fighting Champions Description: IronTitans is the spiritual…
Here's my first SMITE character re-imagined, going to work on his game version when I'm not commuting to work 3+ hrs a day. XD He is already wired + unwrapped. XD Not perfect but I absolutely enjoyed learning! Designing another skin with Arachne. Kind of cross Warcraft Legion green goo and SMITE making her an evil demonic…
Thanks for the feed back guys. weiser, Interesting design ideas, Ill try to bring some of them in to my design. I wasnt planning on doing any work on this guy until later, but i couldnt sleep until i sketched out a few ideas. Came up with a back story to go with the warlocks too. In order to become a warlock you must be…
Hello everyone, I'm Camille, 40, french, and I'm in the process of creating my first commercial game for PC. It will be an autobattler game set in a greek mythology theme.The game is quite advanced : it's mostly missing content to be really playable but all the mechanics are already implemented. You can see a short video…
Well, I'm new here. I've been doing my own thing for a while, but now I really think I need to start getting more critique on my works. Please feel free to tear it apart, just try and give me some direction on how to put it back together. Front and Back, the only views I took with wireframes. Some larger pictures: Front…
Hello! My name is Matt Webb. I am a project lead of a total conversion for the Source engine called SHIFT (http://www.moddb.com/mods/shift) It is an extensive creative racing game using Half-Life 2. Over the years of development, We have worked with modelers like Fabelar, Laurens Corijn, Robert Fletcher, and Onno van…