Hey guys, sorry about the delay been kind of busy learning little things in Cry like camera cutscenes and what i thought would only take a little while to learn took me about half a day :poly122: anyways no more excuses heres the wireframe sorry its been triangulated going to work on getting a quad version out soon the…
And thanks for the compliments everyone! I didn't have time to respond to you all last night, so here I go. :) Oh that's cool! After Wandake he was doing mainly freelance, so I shouldn't be surprised. Ryan is a great guy, and a fantastic artist. I hope to be able to work with him again soon. All the artists at Wandake were…
Some quick background. I've been on Polycount since 2012 when I signed up during my first year of game development at Durham College, which here in Canada is a 3 year advanced diploma program. I started 3D from scratch in the program pretty much as soon as I turned 21, and I'm 23 now. Overall my college experience could…
Wow thanks for all the replies guys - I'll try and get the next character comp up as soon as I can. Our 11 month old son running around the house looking for crumbs of whatever to eat off the floor.. seems to hog up all my time these days :P bounchfx - I actually call those items 'marketing assets.' Believe it or not, Wii…
Thank you @iam717on your feedback on the folds/wrinkles, I see what you're saying and I will try to fix it! @Dabou Master yeah looking at it now the traps looks pretty funny lmao. About the glitchy part, it's a mesh I made to serve as the inside of the coat, something more flat like, just so it doesnt look like a plane…
@artquest Hey there! Wow.., I completely forgot about this post as it's been a while since I wrote this haha. I appreciate your words of wisdom, and I agree a lot with what you wrote. It's understandable though building up a presence online (especially now). That said I do think it's pretty important to have some presence…
Hi there, in every tutorial as soon as they turn on edit topology on a z-sphere the vertices show as small squares, but when I try it only shows the edges, does anyone know why this is occurring? My model Model from the tutorial
22/10 Alright, so I've put that concept aside and (today) started sculpting this girl. Here it is so far: I need advice before moving on another subdivision level. Also, ignore her lips, they're screwed up because mesh density. Any tips/comments on proportions, likeness, etc? 10/10 Got some concept art for the cartoon char…
I know i'm super late to this and all, but i'd just like to tell you my faves of what your concepts were >w< if that's okey~ the first art my faves were 8, 7 has pretty sleeves~, i like 5's hair, 10 is like midnight Ahri it's rly cute :3 and 12 is the one i think won :p on the second artwork, my fave was 1 kek, on the…