I wanted to understand as much as I could about the procedure as possible... I think it's important for my job to understand the inner workings of the work that we do, well not that I do, but the work that is done by people where I also work, the work of my colleagues.
Just wondering what kinds of things you US citizens write off on your taxes. I am currently working in architecture visualization (full-time and freelance on the side), and studying game art. I am definitely writing off any computer related expenses, such as my new laptop and my internet/electric bill. But I'm wondering if…
Hey there folks. This is my current piece and it's the result of a Max Mad themed Art Jam between myself and some buddies. I went with the classic weapon of the wasteland. These shots are of the high poly, still gotta go in and adjust some shapes and add some sweet embellishments before taking it to game res. If anyone has…
Hi all! Have finished my personal project and decided to share it with you. Based on awesome concept by Ivan Taranenko https://www.artstation.com/artwork/Q0d9Z 19806 tris 4k textures PBR Modeled in 3ds MAx, sculpted in Zbrush, unwrapped in Unfold 3d, textured in Substance Painter, rendered in Marmoset. For more…
Hi guys, How do we handle Off-Handed weapons when submitting? Do you only submit the main handed weapon and the off-handed weapon afterwards? Is there no way to group them together for a preview shot? Thanks
Hey guys. I am a novice who picked up 3D modelling as a fun hobby over the last year after getting interested in the models I was seeing in the games I had been playing. I have been mainly learning what I could through Youtube and this year decided to try my hand at making things on my own. I took the advice of someone on…
Hi everyone! This is my first post here. I've been working with Maya for a little over a year now and recently started using ZBrush. I figured it's about time to get professional feedback instead of doodling around using my own judgement. I look forward to the critiques! Thank you :)
Working on a sawed-off shotgun from this concept. If anybody knows the name of the original artist, please please let me know so I can give proper credit. As always, all critique is very welcome
Just trying to figure out how I would go about saving a level I made for someone else to view. Just started playing around with CryEngine, so still trying to figure a lot of things out about it.
I'm pretty new to modeling, coming from a CSG level design background, but I'm looking to expand my skills anywhere I can. I'm starting off with some painfully low-poly work to get myself up and running. I've started with a series of skyscrapers to give me some practice with references and very basic structure. First up is…