Modelling in 3DsMax was probably my least favourite part of this projects process, I really struggled with the initial topology of the face and it consequently took much longer than expected to model! Despite struggling I was really please with my low poly face, I felt it was a good representation of the reference image I…
Just for completeness of this topic (don't you just hate when they aren't!). Having looked through the docs (and had a chat w OP) the Cube 2 engine (and derivatives) uses a modified version of the MD5 format to output slightly proprietary content so the generic MD5 scripts available from KatsBits won't work (not fully…
Haters gonna hate. Best damn burger around for any fast food joint, service is great, and the people behind the counter actually speak English. Did a 10x10 challenge back in college.. contest at a lan party where each of had to eat a 10 cheese 10 patty burger... felt like I was gonna die afterwords but man it was delicious…
At first I thought this was your personal take on The Bride. Love the character, specifically that hat. Not sure where I've seen similar designs like this but it was in some manga a friend had printed out for his own reference. Great costume design Marine! With her stance as it is she'd be falling forward from the weight…
I'm creating a few custom bones for a CAT rig to add a few extra arms and mandables and such. My plan was to create one complete rig and duplicate that as a backup, so I can work on finetuning the other. And later also create several copies of the same skinned & posed rig in a scene. But whenever I copy the rig I have so…
Forgive me, I'm not sure precisely what you mean by xform - but of course I deleted history and froze/reset transforms for the object before export. I also have double checked the normal facing on the mesh - and i am sure it is correct. It is worth noting that the hat displays fine when viewed from the hl2 model viewer.…
1 - Easy: Is it fun? Does it catch my eye? How much do I gravitate? 50/50? I don't go out of my way, but I don't shy away from it. 2 - Maybe it's overall expectation from the audience that game development happens in Western countries, Japan and China? Games from India, Africa, Mexico and others might get passed over…
1M+ images from the best of games, cinema, and classic art - all in one place. State-of-the-art text search and visual search included. Get it here Let me know which games you want added! Any and all feedback on the UX is also appreciated. (I got tired of never having the time to finish games and missing all the stunning…