Hello we are known as “Beyond Softworks" a new independent game developing team committed to making awesome unique games. We are currently working on a project called 'Bravest Hearts". Bravest Hearts is a fantasy open world RPG that brings large open world, crafting, never ending exploration and a very unique story that is…
I do not know how this is "interpreted" in other apps ( some have different naming like "chamfered") but : This depends how you have selected the "corner": if only selection the corner "edges" then this works to some degree: But when selecting the loop around the corner then this in blender the outer and the inner corner…
:D yeah, that was my "I can´t decide which material presents forms and details better" phase. and just like that, mere 15 years later I´ve decided to revisit this model as if dozens of my other personal projects (published or not) were all finished already...
Unreal Engine PCG Parameters Explained: Control Everything from the Level Learn how to use PCG parameters in Unreal Engine to control trees, rocks, grass, and scaling directly from the level. This tutorial shows how to build a flexible and efficient workflow without reopening the PCG graph. https://youtu.be/f0-wWtI7KPk
Sorry for not replying to you guys, I always try and wait until I've got something worth showing before I reply :D @zxcman - You are totally right, I actually spent a couple of hours yesterday scaling everything down to fit, the whole scene is actually 10% smaller now and I'm alot happier with the scale, the car fills the…
:x :D :D :D :D :D About a minute or two ago, I just sent off my official acceptance letter to BLIZZARD ENTERTAINMENT...While I did not land the original position of a 3D Character Artist on their team, I was chosen and accepted a position as an Associate 3D Artist for the World of Warcraft team :D :D :D :D :D I am excited,…
I’ve been developing a fan-made Overwatch character as part of a 3D character study for my portfolio. I’d really appreciate your thoughts on both the visual design and the abilities, as well as any suggestions you might have.