So, I really need to stop procrastinating and just do a proper character. So I decided to pick one from one of the previous character art challenges. Q-peng's "blade nare" concept. For now, I'm just aiming to push it as far as I can go and see what my limits are. I annotated this to roughly work out the proportions. I'm…
i've seen a job postage from a "sinner's mod shop" in a cgtrader freelancing page and would just like to know if anyone here has worked with them, what was the experience. Thank you
Hello everyone, I've been modeling for decades, but I have hit a wall trying to bring my work up to AAA quality. Where do I go from here? Well, that depends on where I'm at. https://charlesf2.artstation.com/
I am available for work, please feel free to check out my portfolio here:https://www.artstation.com/alithaheem My focus is mainly on organic things but I am open to modelling, texturing, or concepting opportunities. Feel free to reach out to me on here or by email : thaheemaali at gmail dot com Thanks, I look forward to…
is this is intended for games? If so, I might ask around a bit about UDIMs. I thought that was something only used in film (or at least not games). To finish the assignment probably best to just do whatever teacher wants but if trying to get a job in games it's going to be good to know what workflows work and won't for…
Probably going to need to lock the normals (not sure if that's even possible) or use an object/world space normal map. I don't see that workflow working very well in either case.
Are you still working on that bug because i'm still getting this error now and then with no way to fix it so far. Only thing that helps for me is setting up a completely new file