Hi, I have imported a somewhat texture mask that has different R,G,B value. I only want that the R value. How do I extract it so I get a black and white mask in Substance Painter? I checked the list of Filters available but they don't seem to show a way to isolate the Red Channel/Value. Is this possible in Substance…
Hello all, I made a LUT to match UE5 in Substance Painter, you can get it for free here https://alexandrealvesdb.gumroad.com/l/ue5_lut No need for additional post-processing, you just put the exr as colorlut in Substance Painter ! I also wrote a Medium article about it that explains how to get to that resultat and that…
The texture input for the substance plugin doesn't seem to work in Unreal Engine. I'm trying to use a substance to manipulate textures that exist in the editor.
I have a problem with my maps. Basically my mesh is looking different in marmoset toolbag from substance painter. I dont know why, i worked in PBR spec gloss in substance and every map is plugged in correct in marmoset. 1) My specular map of a bullet 2) How it looks in Marmoset 3) How it looks in Substance
Hello wonderful Polycount community, I'm thrilled to embark on my journey of learning Substance Designer, and I would love to hear your friendly advice and insights. As a newcomer, I'm seeking guidance on the most effective ways to learn and get started with Substance Designer. I warmly welcome any suggestions or tips on…
Hi guys)After baking AO map in substance painter it reveals-shows seams.I tried to adjust settings but had no result. I do not use hipoly mesh in this case.