thx for the crits guys. @luke i suppose its a bit late for this now. originaly i planned him to be not that serious, so i went for a bit more comical proportions, his head is also pretty large etc. didnt think he would turn out that evil in the end :D @kmactastic thx, you are right about the threads on the cape. although i…
Hi guys! I am working on a project for my university right now. We were told to redesign an existing fighter character so I chose Taokaka from BlazBlue. We have to redesign the character, model, sculpt and retop it as well, the usual process really. Here's a concept I did for her: I will be moving on to the modeling now,…
bbob: true that, totes brought it up a bit (gonna have to bring it up even more i think >_< ) tagobarantino: : D thanks man ^^ slipgatecentral: totes. he looks like poo runnign atm, im blaming the low thigh joints... and how i suck at animating >_> eof: parented the bag control to the spine so it kinda all hangs together…
Latest: OriginalI'm starting work on a large scene for my portfolio. The scene is a military outpost in the mountains, inspired by playing Just Cause 2. I'm primarily drawing on 3 sources for inspiration, Warhammer 40k for general concepts and design, Just Cause 2 for the base layout and lighting feel, and UT3 for…
Alright Guys, and Girls, Here we go. First Polycount Post Ever! And I'm starting off big. I'm an Aspiring Level Designer, and Enviornment Artist, and this is the single Biggest project I have ever taken on. This will easily take me 9 months (until i graduate)and will hopefully be the Highlight of my Demo Reel. as well as…
Hello, I've modeled a high poly King Tiger tank in 3ds max 2012 and sculpted on it with zbrush 4r4 for details etc. It is at it's highest sub divs with all lower deleted. The model is broken up into 3 max files for eaiser handling such as turret-hull-tracks & wheels. All 3 files combined are in the 9 million poly range…
Teddy: Feature suggested, feature delivered. Teddy, you are unbeleivable :o xXm0RpH3usXx: Not quite shure what you mean. Collapsing the normalmap and making it greyscale won't help me get a heightmap. Anyways, thanks for the effort of writing a script, will still have a look at it for suhre :D EDIT: @xXm0RpH3usXx: Is that…
[ QUOTE ] yah man, i've been hearing all about these chemical disorders for a long time. it's funny how common these are beccoming in our modern north american culture. [/ QUOTE ] Its not just north america realize. Note, I did say the WHO. [ QUOTE ] all i have a problem with is the point of view that someone is brutaly…
Hey everybody- Thanks so much for all the input - Very interesting stuff so far. Ive seen most people seem to prefer Xnormal or other baking apps - I have it installed at home, but at the time I wanted to figure out what I was doing before trying to learn new apps... Seems like I might finally be to the point where its the…
Thanks Vysuki, oozing is my favorite too :) I''ve read your comment after todays update but some of your points i find myself 1. first sword, i changed color on wrapping cause some people from skype group was saying that green does not look good, im not sure about blue. This was my fist color before adjusting in gimp grrr.…